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Using Perceived Self-efficacy to Improve Fatigue and Fatigability In Postsurgical Lung Cancer Patients: A Pilot Randomized Controlled Trial.运用自我效能感改善肺癌术后患者的疲劳及易疲劳性:一项初步随机对照试验
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Game Analysis, Validation, and Potential Application of EyeToy Play and Play 2 to Upper-Extremity Rehabilitation.EyeToy Play和Play 2在上肢康复中的游戏分析、验证及潜在应用
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Determinants of exercise adherence and maintenance among cancer survivors: a systematic review.癌症幸存者运动依从性和维持情况的决定因素:一项系统综述
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Screening, assessment, and management of fatigue in adult survivors of cancer: an American Society of Clinical oncology clinical practice guideline adaptation.癌症成年幸存者疲劳的筛查、评估与管理:美国临床肿瘤学会临床实践指南改编版
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运动游戏分级方案:癌症幸存者的概念开发与初步心理测量评估

Exergame Grading Scheme: Concept Development and Preliminary Psychometric Evaluations in Cancer Survivors.

作者信息

Wang Hsiao-Lan, Liu Chiung-Ju, Kilpatrick Marcus, Jim Heather, McMillan Susan, Vijayakumar Nisha, McDonald Sally, Padhya Tapan, Russell Jeffery, Vondruska Karen, Visovsky Constance

机构信息

College of Nursing, University of South Florida, Tampa, FL, USA.

School of Health and Rehabilitation Sciences, Indiana University, Indianapolis, IN, USA.

出版信息

Rehabil Res Pract. 2017;2017:6843016. doi: 10.1155/2017/6843016. Epub 2017 Oct 2.

DOI:10.1155/2017/6843016
PMID:29098087
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC5643152/
Abstract

The challenge of using exergames to promote physical activity among cancer survivors lies in the selection of the exergames that match their fitness level. There is a need for a standardized grading scheme by which to judge an exergame's capacity to address specific physical fitness attributes with different levels of physical engagement. The study aimed to develop an Exergame Grading Scheme and preliminarily evaluate its psychometric properties. Fourteen (14) items were created from the human movement and exergame literature. The content validity index (CVI) was rated by content experts with two consecutive rounds ( = 5 and = 3 independently). The interrater reliability (IRR) was determined by two raters who used the Exergame Grading Scheme to determine the grading score of the five exergames performed by two cancer survivors ( = 10). Each item had a score of 1 for item-level CVI and 1 for . For IRR, 9 items had rho values of 1, 1 item had 0.93, and 4 items had between 0.80 and 0.89. This valid and reliable Exergame Grading Scheme makes it possible to develop a personalized physical activity program using any type of exergame or fitness mobile application in rehabilitation practice to meet the needs of cancer survivors.

摘要

利用运动游戏促进癌症幸存者的身体活动面临的挑战在于选择与他们健康水平相匹配的运动游戏。需要一种标准化的分级方案,据此判断一款运动游戏在不同身体参与程度下针对特定身体素质属性的能力。该研究旨在制定运动游戏分级方案并初步评估其心理测量特性。从人体运动和运动游戏文献中创建了14个项目。内容效度指数(CVI)由内容专家连续两轮进行评定(分别有5名和3名专家独立评定)。评分者间信度(IRR)由两名评分者确定,他们使用运动游戏分级方案来确定两名癌症幸存者进行的五款运动游戏的分级得分(共10次)。每个项目的项目级CVI得分为1分,IRR得分为1分。对于IRR,9个项目的rho值为1,1个项目为0.93,4个项目在0.80至0.89之间。这种有效且可靠的运动游戏分级方案使得在康复实践中能够利用任何类型的运动游戏或健身移动应用程序制定个性化的身体活动计划,以满足癌症幸存者的需求。