Escuela de Ingeniería y Ciencias, Tecnológico de Monterrey, Eugenio Garza Sada 2501, 64849 Monterrey, NL, Mexico.
Comput Intell Neurosci. 2017;2017:6076913. doi: 10.1155/2017/6076913. Epub 2017 Nov 29.
Tridimensional representations stimulate cognitive processes that are the core and foundation of human-computer interaction (HCI). Those cognitive processes take place while a user navigates and explores a virtual environment (VE) and are mainly related to spatial memory storage, attention, and perception. VEs have many distinctive features (e.g., involvement, immersion, and presence) that can significantly improve HCI in highly demanding and interactive systems such as brain-computer interfaces (BCI). BCI is as a nonmuscular communication channel that attempts to reestablish the interaction between an individual and his/her environment. Although BCI research started in the sixties, this technology is not efficient or reliable yet for everyone at any time. Over the past few years, researchers have argued that main BCI flaws could be associated with HCI issues. The evidence presented thus far shows that VEs can (1) set out working environmental conditions, (2) maximize the efficiency of BCI control panels, (3) implement navigation systems based not only on user intentions but also on user emotions, and (4) regulate user mental state to increase the differentiation between control and noncontrol modalities.
三维表示激发了认知过程,而认知过程是人机交互 (HCI) 的核心和基础。这些认知过程发生在用户浏览和探索虚拟环境 (VE) 时,主要与空间记忆存储、注意力和感知有关。VE 具有许多独特的特征(例如,参与度、沉浸感和存在感),可以显著改善高要求和互动系统(如脑机接口 (BCI))中的 HCI。BCI 是一种非肌肉交流通道,试图重新建立个体与其环境之间的交互。尽管 BCI 研究始于六十年代,但这项技术目前还不够高效或可靠,无法随时随地为每个人所用。在过去的几年中,研究人员认为,主要的 BCI 缺陷可能与 HCI 问题有关。迄今为止提出的证据表明,VE 可以 (1) 设定工作环境条件,(2) 最大限度地提高 BCI 控制面板的效率,(3) 不仅基于用户意图,还基于用户情绪来实现导航系统,以及 (4) 调节用户心理状态,以增加控制和非控制模式之间的差异。