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模拟赌博活动能否预测青少年时期的真实货币赌博?一项纵向研究的实证结果。

Do Simulated Gambling Activities Predict Gambling with Real Money During Adolescence? Empirical Findings from a Longitudinal Study.

机构信息

Institute of Psychology und Cognition Research, University of Bremen, Grazerstr. 4, 28359, Bremen, Germany.

Institute for Interdisciplinary Addiction and Drug Research, Lokstedter Weg 24, 20251, Hamburg, Germany.

出版信息

J Gambl Stud. 2018 Sep;34(3):929-947. doi: 10.1007/s10899-018-9755-1.

DOI:10.1007/s10899-018-9755-1
PMID:29435822
Abstract

As technology has developed, the international gambling market has changed markedly in recent years. The supply of internet-based gambling opportunities has become ever more significant. At the same time, the introduction of new gambling opportunities always brings a demand for evidence-based scientific evaluation, with regard to the associated risks of addiction. Simulated internet gambling, which is the focus of this study, represents a relatively new product group located at the interface between gambling and computer gaming. Concerns have been raised in scientific literature, especially with regard to the adolescent age group, as to whether participation in simulated internet gambling directly promotes recruitment to the world of monetary gambling, as defined in the gateway hypothesis. The research design was based on a standardized, representative longitudinal survey (over a 1-year period) with a total of 1178 school pupils from Northern Germany (M = 13.6 years; 47.5% male). It must be borne in mind that 12% of the adolescents belonged to the subgroup of "onset gamblers" and first reported experience with monetary gambling at the second stage of surveying. Logistic regression analysis demonstrates that this migration process is fostered by (1) participation from home in simulated gambling on social networks and (2) significant exposure to advertising (relating to both simulated and monetary gambling). Within the subgroup of simulated internet gamblers, variables such as particular patterns of use (including breadth and depth of involvement with simulated internet gambling, certain motives for participation, and microtransactions) do not serve as significant predictors. Despite this, important needs for action for the purposes of prevention and research can be identified.

摘要

随着科技的发展,近年来国际博彩市场发生了显著变化。基于互联网的博彩机会供应变得越来越重要。与此同时,新的博彩机会的引入总是需要基于证据的科学评估,以了解成瘾的相关风险。本研究的重点是模拟互联网赌博,它是赌博和电脑游戏之间的一个相对较新的产品群体。科学界特别对青少年群体表示关注,因为参与模拟互联网赌博是否会直接促进人们进入货币赌博的世界,这符合“门户假说”。研究设计基于一项标准化的、具有代表性的纵向调查(为期 1 年),共有来自德国北部的 1178 名学生参与(M=13.6 岁;47.5%为男性)。必须注意的是,12%的青少年属于“发病赌徒”亚组,他们在调查的第二阶段首次报告了货币赌博的经历。逻辑回归分析表明,这种迁移过程受到以下因素的推动:(1)家庭中参与社交网络上的模拟赌博,以及(2)大量接触广告(包括模拟赌博和货币赌博相关的广告)。在模拟互联网赌博者的亚组中,某些使用模式(包括对模拟互联网赌博的广度和深度参与、参与的某些动机以及微交易)等变量并不能作为显著的预测因素。尽管如此,仍可以为预防和研究确定重要的行动需求。

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本文引用的文献

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J Gambl Stud. 2018 Dec;34(4):1165-1184. doi: 10.1007/s10899-018-9742-6.
2
Why do young adults gamble online? A qualitative study of motivations to transition from social casino games to online gambling.为什么年轻人会在网上赌博?一项关于从社交赌场游戏过渡到在线赌博动机的定性研究。
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From the mouths of social media users: A focus group study exploring the social casino gaming-online gambling link.
探索不同体育博彩行为中积极玩法的差异。
J Gambl Stud. 2024 Apr 23. doi: 10.1007/s10899-024-10304-8.
4
Gambling in Victoria: Changes in Participation, Problem Gambling and Gambling Environment Between 2008 and 2018.维多利亚州的赌博情况:2008 年至 2018 年期间参与度、问题赌博和赌博环境的变化。
J Gambl Stud. 2024 Sep;40(3):1103-1135. doi: 10.1007/s10899-024-10282-x. Epub 2024 Feb 5.
5
Order of first-play in simulated versus monetary gambling.模拟赌博与金钱赌博中的首次下注顺序。
J Behav Addict. 2023 Nov 30;12(4):992-1005. doi: 10.1556/2006.2023.00069. Print 2023 Dec 22.
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Simulated Gambling: An Explorative Study Based on a Representative Survey.模拟赌博:基于代表性调查的探索性研究。
J Gambl Stud. 2024 Mar;40(1):255-274. doi: 10.1007/s10899-023-10190-6. Epub 2023 Feb 9.
7
Characterization and prediction of gambling behavior in adolescents using the COM-B model.采用 COM-B 模型对青少年赌博行为进行特征描述和预测。
PLoS One. 2022 Nov 28;17(11):e0277520. doi: 10.1371/journal.pone.0277520. eCollection 2022.
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No effect of short term exposure to gambling like reward systems on post game risk taking.短期接触类似赌博的奖励系统对游戏后冒险行为没有影响。
Sci Rep. 2022 Oct 6;12(1):16751. doi: 10.1038/s41598-022-21222-3.
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