Applied Sport Technology Exercise and Medicine Research Centre (A-STEM), College of Engineering, Swansea University, United Kingdom; Saracens RFC, United Kingdom.
School of Science and Technology, London Sports Institute, Middlesex University, United Kingdom.
J Sci Med Sport. 2018 Oct;21(10):1090-1094. doi: 10.1016/j.jsams.2018.02.015. Epub 2018 Mar 3.
Rugby union is a high intensity intermittent sport, typically analysed via set time periods or rolling average methods. This study reports the demands of international rugby union via global positioning system (GPS) metrics expressed as mean ball in play (BiP), maximum BiP (max BiP), and whole match outputs.
Single cohort cross sectional study involving 22 international players, categorised as forwards and backs.
A total of 88 GPS files from eight international test matches were collected during 2016. An Opta sportscode timeline was integrated into the GPS software to split the data into BiP periods. Metres per min (mmin), high metabolic load per min (HML), accelerations per min (Acc), high speed running per min (HSR), and collisions per min (Coll) were expressed relative to BiP periods and over the whole match (>60min).
Whole match metrics were significantly lower than all BiP metrics (p<0.001). Mean and max BiP HML, (p<0.01) and HSR (p<0.05) were significantly higher for backs versus forwards, whereas Coll were significantly higher for forwards (p<0.001). In plays lasting 61s or greater, max BiP mmin were higher for backs. Max BiP mmin, HML, HSR and Coll were all time dependant (p<0.05) showing that both movement metrics and collision demands differ as length of play continues.
This study uses a novel method of accurately assessing the BiP demands of rugby union. It also reports typical and maximal demands of international rugby union that can be used by practitioners and scientists to target training of worst-case scenario's equivalent to international intensity. Backs covered greater distances at higher speeds and demonstrated higher HML, in general play as well as 'worst case scenarios'; conversely forwards perform a higher number of collisions.
橄榄球是一项高强度的间歇性运动,通常通过设定时间段或滚动平均值方法进行分析。本研究通过全球定位系统(GPS)指标报告国际橄榄球联盟的需求,这些指标表示为平均球在比赛中(BiP)、最大 BiP(max BiP)和整个比赛输出。
涉及 22 名国际球员的单队列横断面研究,分为前锋和后卫。
2016 年共收集了 88 个来自 8 场国际测试赛的 GPS 文件。在 GPS 软件中集成了 Opta sports code 时间线,将数据分为 BiP 期。每分钟米数(mmin)、每分钟高代谢负荷(HML)、每分钟加速度(Acc)、每分钟高速跑动(HSR)和每分钟碰撞(Coll)相对于 BiP 期和整个比赛(>60 分钟)进行表达。
整个比赛的指标明显低于所有 BiP 指标(p<0.001)。与前锋相比,后卫的平均和最大 BiP HML(p<0.01)和 HSR(p<0.05)显著更高,而 Coll 则显著更高(p<0.001)。在持续 61 秒或更长时间的比赛中,最大 BiP mmin 对于后卫更高。最大 BiP mmin、HML、HSR 和 Coll 均随时间变化(p<0.05),表明随着比赛时间的延长,运动指标和碰撞需求都有所不同。
本研究使用一种新方法准确评估橄榄球的 BiP 需求。它还报告了国际橄榄球联盟的典型和最大需求,从业者和科学家可以利用这些需求来针对国际强度的最坏情况进行训练。一般比赛和“最坏情况”中,后卫覆盖的距离更大,速度更高,表现出更高的 HML;相反,前锋的碰撞次数更多。