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比较患有常见语音障碍的幼儿在语音多媒体学习中的反馈类型:一项前后测独立测量对照试验的研究方案

Comparing Feedback Types in Multimedia Learning of Speech by Young Children With Common Speech Sound Disorders: Research Protocol for a Pretest Posttest Independent Measures Control Trial.

作者信息

Doubé Wendy, Carding Paul, Flanagan Kieran, Kaufman Jordy, Armitage Hannah

机构信息

Department of Film and Animation, Faculty of Health Arts and Design, Swinburne University of Technology, Melbourne, VIC, Australia.

Speech Pathology, Australian Catholic University, Brisbane, QLD, Australia.

出版信息

Front Psychol. 2018 Apr 5;9:444. doi: 10.3389/fpsyg.2018.00444. eCollection 2018.

Abstract

Children with speech sound disorders benefit from feedback about the accuracy of sounds they make. Home practice can reinforce feedback received from speech pathologists. Games in mobile device applications could encourage home practice, but those currently available are of limited value because they are unlikely to elaborate "Correct"/"Incorrect" feedback with information that can assist in improving the accuracy of the sound. This protocol proposes a "Wizard of Oz" experiment that aims to provide evidence for the provision of effective multimedia feedback for speech sound development. Children with two common speech sound disorders will play a game on a mobile device and make speech sounds when prompted by the game. A human "Wizard" will provide feedback on the accuracy of the sound but the children will perceive the feedback as coming from the game. Groups of 30 young children will be randomly allocated to one of five conditions: four types of feedback and a control which does not play the game. The results of this experiment will inform not only speech sound therapy, but also other types of language learning, both in general, and in multimedia applications. This experiment is a cost-effective precursor to the development of a mobile application that employs pedagogically and clinically sound processes for speech development in young children.

摘要

患有语音障碍的儿童能从关于其发音准确性的反馈中受益。家庭练习可以强化从言语病理学家那里得到的反馈。移动设备应用程序中的游戏可以鼓励家庭练习,但目前可用的游戏价值有限,因为它们不太可能详细说明“正确”/“错误”反馈以及有助于提高发音准确性的信息。本方案提出了一项“奥兹国的魔法师”实验,旨在为提供有效的语音发展多媒体反馈提供证据。患有两种常见语音障碍的儿童将在移动设备上玩游戏,并在游戏提示时发出语音。一名人类“魔法师”将提供关于发音准确性的反馈,但孩子们会认为反馈来自游戏。30名幼儿将被随机分配到五个条件之一:四种反馈类型和一个不玩游戏的对照组。该实验的结果不仅将为语音治疗提供信息,还将为一般的其他类型语言学习以及多媒体应用提供信息。该实验是开发一款移动应用程序的经济高效的前期准备,该应用程序采用了对幼儿语音发展具有教学和临床合理性的流程。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/6912/5895927/85830c45089a/fpsyg-09-00444-g0001.jpg

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