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一种用于减轻癌症儿童和青少年程序性疼痛的交互式虚拟现实分散注意力干预措施的可用性测试[公式:见正文] 。

Usability Testing of an Interactive Virtual Reality Distraction Intervention to Reduce Procedural Pain in Children and Adolescents With Cancer [Formula: see text].

作者信息

Birnie Kathryn A, Kulandaivelu Yalinie, Jibb Lindsay, Hroch Petra, Positano Karyn, Robertson Simon, Campbell Fiona, Abla Oussama, Stinson Jennifer

机构信息

1 University of Toronto, Toronto, Ontario, Canada.

2 University of Ottawa, Ottawa, Ontario, Canada.

出版信息

J Pediatr Oncol Nurs. 2018 Nov/Dec;35(6):406-416. doi: 10.1177/1043454218782138. Epub 2018 Jun 27.

Abstract

PURPOSE

Needle procedures are among the most distressing aspects of pediatric cancer-related treatment. Virtual reality (VR) distraction offers promise for needle-related pain and distress given its highly immersive and interactive virtual environment. This study assessed the usability (ease of use and understanding, acceptability) of a custom VR intervention for children with cancer undergoing implantable venous access device (IVAD) needle insertion.

METHOD

Three iterative cycles of mixed-method usability testing with semistructured interviews were undertaken to refine the VR.

RESULTS

Participants included 17 children and adolescents (8-18 years old) with cancer who used the VR intervention prior to or during IVAD access. Most participants reported the VR as easy to use (82%) and understand (94%), and would like to use it during subsequent needle procedures (94%). Based on usability testing, refinements were made to VR hardware, software, and clinical implementation. Refinements focused on increasing responsiveness, interaction, and immersion of the VR program, reducing head movement for VR interaction, and enabling participant alerts to steps of the procedure by clinical staff. No adverse events of nausea or dizziness were reported.

CONCLUSIONS

The VR intervention was deemed acceptable and safe. Next steps include assessing feasibility and effectiveness of the VR intervention for pain and distress.

摘要

目的

穿刺操作是儿童癌症相关治疗中最令人痛苦的环节之一。鉴于虚拟现实(VR)具有高度沉浸式和交互式的虚拟环境,其有望缓解与穿刺相关的疼痛和痛苦。本研究评估了一种定制的VR干预措施对于接受植入式静脉通路装置(IVAD)穿刺的癌症患儿的可用性(易用性和易懂性、可接受性)。

方法

采用半结构化访谈进行了三个迭代周期的混合方法可用性测试,以完善VR。

结果

参与者包括17名患有癌症的儿童和青少年(8 - 18岁),他们在IVAD穿刺前或穿刺过程中使用了VR干预措施。大多数参与者表示VR易于使用(82%)且易于理解(94%),并希望在后续的穿刺操作中继续使用(94%)。基于可用性测试,对VR硬件、软件和临床实施进行了改进。改进重点在于提高VR程序的响应性、交互性和沉浸感,减少VR交互中的头部移动,并使临床工作人员能够就操作步骤向参与者发出提示。未报告恶心或头晕等不良事件。

结论

VR干预措施被认为是可接受且安全的。下一步包括评估VR干预措施对疼痛和痛苦的可行性和有效性。

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