Bernstein Center for Computational Neuroscience Munich and Faculty of Biology, Ludwig-Maximilians-Universität München, 82152 Planegg-Martinsried, Germany
Bernstein Center for Computational Neuroscience Munich and Faculty of Biology, Ludwig-Maximilians-Universität München, 82152 Planegg-Martinsried, Germany.
J Neurosci. 2018 Aug 1;38(31):7004-7011. doi: 10.1523/JNEUROSCI.0413-18.2018. Epub 2018 Jul 5.
Grid cells in rodent medial entorhinal cortex are thought to play a critical role for spatial navigation. When the animal is freely moving in an open arena the firing fields of each grid cell tend to form a hexagonal lattice spanning the environment. For movements along a linear track the cells seem to respond differently. They show multiple firing fields that are not periodically arranged and whose shape and position change when the running direction is reversed. In addition, peak firing rates vary widely from field to field. Measured along one running direction only, firing fields are, however, compatible with a slice through a two-dimensional (2D) hexagonal pattern. It is an open question, whether this is also true if leftward and rightward runs are jointly considered. By analyzing data from 15 male Long-Evans rats, we show that a single hexagonal firing pattern explains the linear-track data if translational shifts of the pattern are allowed at the movement turning points. A rotation or scaling of the grid is not required. The agreement is further improved if the peak firing rates of the underlying 2D grid fields can vary from field to field, as suggested by recent studies. These findings have direct consequences for experiments using linear tracks in virtual reality. Various types of neurons support spatial navigation. Their response properties are often studied in reduced settings and might change when the animal can freely explore its environment. Grid cells in rodents, for example, exhibit seemingly irregular firing fields when animal movement is restricted to a linear track but highly regular patterns in two-dimensional (2D) arenas. We show that linear-track responses of a cell for both leftward and rightward running directions can be explained as cuts through a single hexagonal pattern if translational remapping is allowed at movement turning points; neither rotations nor scale transformations are needed. These results provide a basis to quantify grid-cell activity in 1D virtual reality and could help to detect and categorize grid cells without experiments in 2D environments.
网格细胞在啮齿动物内侧缰状回皮层中被认为对空间导航起着关键作用。当动物在开放的竞技场中自由移动时,每个网格细胞的发射场往往形成横跨环境的六边形晶格。对于沿着线性轨道的运动,细胞似乎有不同的反应。它们显示出多个不按周期排列的发射场,并且当运行方向反转时,其形状和位置会发生变化。此外,峰值发射率在各个场之间差异很大。仅沿着一个运行方向进行测量,但是,发射场与通过二维(2D)六边形图案的切片兼容。如果共同考虑向左和向右运行,这是否也是如此,这是一个悬而未决的问题。通过分析来自 15 只雄性长耳大仓鼠的数据,我们表明,如果允许在运动转折点处对图案进行平移移位,则单个六边形发射图案可以解释线性轨道数据。不需要网格的旋转或缩放。如果底层 2D 网格场的峰值发射率可以根据最近的研究从一个场到另一个场变化,则可以进一步提高一致性。这些发现对使用虚拟现实中的线性轨道的实验有直接影响。各种类型的神经元支持空间导航。它们的反应特性通常在简化的环境中进行研究,并且当动物可以自由探索其环境时,它们可能会发生变化。例如,当动物的运动受到限制在线性轨道上时,啮齿动物中的网格细胞会表现出看似不规则的发射场,但在二维(2D)竞技场中则表现出高度规则的图案。我们表明,如果允许在运动转折点处进行平移重映射,则可以将一个细胞的左右运行方向的线性轨道响应解释为通过单个六边形图案的切割;不需要旋转或比例变换。这些结果为在 1D 虚拟现实中量化网格细胞活动提供了基础,并有助于在没有 2D 环境实验的情况下检测和分类网格细胞。