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欧洲超级联赛橄榄球的峰值持续时间特定的运动需求和并发碰撞频率。

The peak duration-specific locomotor demands and concurrent collision frequencies of European Super League rugby.

机构信息

a Institute for Sport, Physical Activity and Leisure , Leeds Beckett University , Leeds , West Yorkshire , UK.

b Leeds Rhinos Rugby League Club , Leeds , West Yorkshire , UK.

出版信息

J Sports Sci. 2019 Feb;37(3):322-330. doi: 10.1080/02640414.2018.1500425. Epub 2018 Jul 19.

Abstract

Understanding the most demanding passages of European Super League competition can optimise training prescription. We established positional and match half differences in peak relative distances (m·min) across durations, and the number of collisions, high-speed- and very-high-speed-distance completed in the peak 10 min period. Moving-averages (10 s, 30 s, 1 min, 5 min, 10 min) of instantaneous speed (m·s) were calculated from 25 professional rugby league players during 25 matches via microtechnology. Maximal m·min was taken for each duration for each half. Concurrently, collisions (n), high-speed- (5 to 7 m·s; m) and very-high-speed-distance (> 7 m·s; m) were coded during each peak 10 min. Mixed-effects models determined differences between positions and halves. Aside from peak 10 s, trivial differences were observed in peak m·min between positions or halves across durations. During peak 10 min periods, adjustables, full- and outside-backs ran more at high-speed and very-high-speed whilst middle- and edge-forwards completed more collisions. Peak m·min is similar between positional groups across a range of durations and are maintained between halves of the match. Practitioners should consider that whilst the overall peak locomotor "intensity" is similar, how they achieve this differs between positions with forwards also exposed to additional collision bouts.

摘要

理解欧洲超级联赛中要求最高的段落可以优化训练方案。我们确定了在不同持续时间内、在不同比赛半场中,峰值相对距离(米/分钟)、碰撞次数、高速距离和超高速距离的位置和比赛半场差异。通过微技术,对 25 名职业橄榄球联赛球员在 25 场比赛中的即时速度(米/秒)进行了 10 秒、30 秒、1 分钟、5 分钟和 10 分钟的移动平均值计算。每个半场的每个持续时间都取最大米/分钟。同时,在每个 10 分钟的峰值期间,对碰撞(n)、高速(5 至 7 米/秒;米)和超高速距离(>7 米/秒;米)进行了编码。混合效应模型确定了位置和半场之间的差异。除了峰值 10 秒外,在不同持续时间内,位置或半场之间的峰值米/分钟差异微不足道。在峰值 10 分钟期间,调整型球员、全卫和外卫在高速和超高速下跑动更多,而中前卫和边锋完成更多的碰撞。在不同的持续时间内,各位置组的峰值 m·min 相似,并且在比赛的两个半场之间保持不变。从业者应该考虑到,尽管整体峰值运动“强度”相似,但不同位置的球员达到这一强度的方式不同,前锋也会遭受更多的碰撞。

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