Department of Cognitive Sciences, University of California, Irvine, 2316 Social & Behavioral Sciences Gateway Building, Irvine, CA, 92697-5100, USA.
Department of Psychology, University of Illinois at Urbana-Champaign, 603 East Daniel Street, Champaign, IL, 61820, USA.
Behav Res Methods. 2019 Aug;51(4):1531-1543. doi: 10.3758/s13428-018-1128-2.
Large-scale data sets from online training and game platforms offer the opportunity for more extensive and more precise investigations of human learning than is typically achievable in the laboratory. However, because people make their own choices about participation, any investigation into learning using these data sets must simultaneously model performance-that is, the learning function-and participation. Using a data set of 54 million gameplays from the online brain training site Lumosity, we show that learning functions of participants are systematically biased by participation policies that vary with age. Older adults who are poorer performers are more likely to drop out than older adults who perform well. Younger adults show no such effect. Using this knowledge, we can extrapolate group learning functions that correct for these age-related differences in dropout.
来自在线培训和游戏平台的大规模数据集为更广泛和更精确的人类学习研究提供了机会,这是在实验室中通常无法实现的。然而,由于人们自己选择参与,因此使用这些数据集进行的任何学习研究都必须同时对表现(即学习功能)和参与进行建模。我们使用来自在线大脑训练网站 Lumosity 的 5400 万次游戏数据进行了研究,结果表明,参与者的学习功能受到与年龄相关的参与政策的系统偏差的影响。表现较差的老年参与者比表现较好的老年参与者更有可能退出,而年轻参与者则没有这种影响。利用这一知识,我们可以推断出可以纠正这些与年龄相关的辍学差异的群体学习功能。