Oculus Research, Facebook Inc., Redmond, WA, USA.
Vanderbilt Brain Institute, Vanderbilt University, Nashville, TN, USA.
Sci Rep. 2018 Oct 25;8(1):15819. doi: 10.1038/s41598-018-33961-3.
It has been suggested that the integration of multiple body-related sources of information within the peri-personal space (PPS) scaffolds body ownership. However, a normative computational framework detailing the functional role of PPS is still missing. Here we cast PPS as a visuo-proprioceptive Bayesian inference problem whereby objects we see in our environment are more likely to engender sensations as they come near to the body. We propose that PPS is the reflection of such an increased a priori probability of visuo-proprioceptive coupling that surrounds the body. To test this prediction, we immersed participants in a highly realistic virtual reality (VR) simulation of their right arm and surrounding environment. We asked participants to perform target-directed reaches toward visual, proprioceptive, and visuo-proprioceptive targets while visually displaying their reaching arm (body visible condition) or not (body invisible condition). Reach end-points are analyzed in light of the coupling prior framework, where the extension of PPS is taken to be represented by the spatial dispersion of the coupling prior between visual and proprioceptive estimates of arm location. Results demonstrate that if the body is not visible, the spatial dispersion of the visuo-proprioceptive coupling relaxes, whereas the strength of coupling remains stable. By demonstrating a distance-dependent alteration in visual and proprioceptive localization attractive pull toward one another (stronger pull at small spatial discrepancies) when the body is rendered invisible - an effect that is well accounted for by the visuo-proprioceptive coupling prior - the results suggest that the visible body grounds visuo-proprioceptive coupling preferentially in the near vs. far space.
有人认为,在个人空间(PPS)内整合多个与身体相关的信息源可以支撑身体的所有权。然而,一个详细说明 PPS 功能作用的规范计算框架仍然缺失。在这里,我们将 PPS 视为一种视动本体感受贝叶斯推理问题,即在我们所处的环境中看到的物体,当它们接近身体时,更有可能产生感觉。我们提出,PPS 反映了这种围绕身体的视动本体感受耦合的先验概率增加。为了验证这一预测,我们让参与者沉浸在高度逼真的虚拟现实(VR)模拟环境中,模拟他们的右臂和周围环境。我们要求参与者在视觉、本体感觉和视动本体感觉目标上进行目标导向的伸展,同时视觉上显示他们伸展的手臂(身体可见条件)或不显示(身体不可见条件)。根据耦合先验框架分析伸展终点,将 PPS 的扩展视为视觉和本体感觉对手臂位置的估计之间的耦合先验的空间分散。结果表明,如果身体不可见,则 PPS 的空间分散性会放松,而耦合的强度则保持稳定。当身体不可见时,视觉和本体感觉定位之间会产生一种距离依赖性的吸引力(在小空间差异处吸引力更强),这种吸引力可以通过视动本体感受耦合先验很好地解释,这一结果表明,可见的身体优先将视动本体感受耦合到近场而不是远场。