Data Science Research Group, Faculty of Information Technology, Monash University, Clayton, Victoria, Australia.
School of Mathematics and Statistics, University of Western Australia, Western Australia, Australia.
PLoS One. 2018 Nov 28;13(11):e0207383. doi: 10.1371/journal.pone.0207383. eCollection 2018.
The modelling of deceptions in game theory and decision theory has not been well studied, despite the increasing importance of this problem in social media, public discourse, and organisational management. This paper presents an improved formulation of the extant information-theoretic models of deceptions, a framework for incorporating these models of deception into game and decision theoretic models of deception, and applies these models and this framework in an agent based evolutionary simulation that models two very common deception types employed in "fake news" attacks. The simulation results for both deception types modelled show, as observed empirically in many social systems subjected to "fake news" attacks, that even a very small population of deceivers that transiently invades a much larger population of non-deceiving agents can strongly alter the equilibrium behaviour of the population in favour of agents playing an always defect strategy. The results also show that the ability of a population of deceivers to establish itself or remain present in a population is highly sensitive to the cost of the deception, as this cost reduces the fitness of deceiving agents when competing against non-deceiving agents. Diffusion behaviours observed for agents exploiting the deception producing false beliefs are very close to empirically observed behaviours in social media, when fitted to epidemiological models. We thus demonstrate, using the improved formulation of the information-theoretic models of deception, that agent based evolutionary simulations employing the Iterated Prisoner's Dilemma can accurately capture the behaviours of a population subject to deception attacks introducing uncertainty and false perceptions, and show that information-theoretic models of deception have practical applications beyond trivial taxonomical analysis.
尽管在社交媒体、公共话语和组织管理中,这个问题的重要性日益增加,但博弈论和决策论中的欺骗行为建模尚未得到很好的研究。本文提出了对现有欺骗信息论模型的改进形式,以及将这些欺骗模型纳入欺骗博弈论和决策论模型的框架,并将这些模型和框架应用于基于代理的进化模拟中,模拟了两种在“假新闻”攻击中常用的欺骗类型。对所建模的两种欺骗类型的模拟结果表明,正如许多受到“假新闻”攻击的社会系统中经验观察到的那样,即使是一小部分短暂入侵大多数不欺骗的代理的欺骗者,也可以强烈改变群体的均衡行为,有利于始终采取背叛策略的代理。结果还表明,欺骗者群体在群体中建立或保持存在的能力对欺骗的成本高度敏感,因为当与不欺骗的代理竞争时,欺骗代理的适应度会降低。当将利用产生虚假信念的欺骗行为的代理的扩散行为拟合到传染病模型中时,与社交媒体中观察到的行为非常接近。因此,我们使用改进的欺骗信息论模型形式证明了,采用重复囚徒困境的基于代理的进化模拟可以准确地捕捉到易受欺骗攻击的群体的行为,这些攻击会引入不确定性和错误感知,并表明欺骗信息论模型除了琐碎的分类分析之外,还有实际应用。