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日常生活中的正念问题和抑郁症状可预测老虎机游戏中的暗黑流:对作为逃避形式的赌博的启示。

Mindfulness problems and depression symptoms in everyday life predict dark flow during slots play: Implications for gambling as a form of escape.

机构信息

Department of Psychology.

出版信息

Psychol Addict Behav. 2019 Feb;33(1):81-90. doi: 10.1037/adb0000435. Epub 2019 Jan 7.

Abstract

Slot machine players refer to a state of absorption that researchers have labeled dark flow. Players become completely occupied by the game and forget everything else (leading to "dark" consequences such as spending more money than intended). We propose that players who experience dark flow have difficulty staying on task in everyday life, but, the reinforcing sights and sounds of slot machines rein in these otherwise wandering minds and induce these flow-like states. We assessed 129 gamblers for mindfulness problems (using the Mindful Attention Awareness Scale), gambling problems (using the Problem Gambling Severity Index), and depressive symptoms (using the Depression Anxiety and Stress Scale). Participants played a slot machine simulator and were periodically interrupted with thought probes to assess whether they were thinking about the game or about something else. After playing, we retrospectively assessed dark flow and positive affect during play. Our key results were that mindfulness problems outside of the gambling context were positively correlated with depression, problem gambling status, and most importantly, dark flow within the gambling context. Dark flow was positively correlated with positive affect during play and the combination of dark flow and depression predicted gambling problems. The picture that emerges is that individuals with mindfulness problems in everyday life find their attention locked in by slot machines inducing dark flow, which in turn leads to a state of positive affect. For depressed players especially, this state may be enjoyable because it provides an escape from the negative mentation linked to depression that characterizes the everyday lives of these troubled players. (PsycINFO Database Record (c) 2019 APA, all rights reserved).

摘要

老虎机玩家会进入一种研究者称之为“黑暗流程”的专注状态。玩家完全沉浸在游戏中,忘记了其他一切(导致“黑暗”的后果,如花费超出预期的钱)。我们提出,经历过黑暗流程的玩家在日常生活中很难集中注意力,但老虎机的刺激视觉和声音会控制这些走神的思维,并诱导出这种类似心流的状态。我们评估了 129 名赌徒的正念问题(使用正念注意觉察量表)、赌博问题(使用赌博问题严重程度指数)和抑郁症状(使用抑郁焦虑和压力量表)。参与者玩老虎机模拟游戏,并定期被思维探针打断,以评估他们是在思考游戏还是其他事情。游戏结束后,我们回顾性地评估了游戏中的黑暗流程和积极影响。我们的主要结果是,赌博环境之外的正念问题与抑郁、赌博问题严重程度呈正相关,最重要的是,与赌博环境中的黑暗流程呈正相关。黑暗流程与游戏中的积极影响呈正相关,而黑暗流程和抑郁的组合则预测了赌博问题。出现的情况是,日常生活中有正念问题的个体发现自己的注意力被老虎机锁定,从而导致黑暗流程,而这反过来又会产生积极的影响。对于抑郁的玩家来说,这种状态尤其可能是令人愉快的,因为它提供了一种逃避与抑郁相关的消极思维的方式,而这种消极思维是这些陷入困境的玩家日常生活的特征。(PsycINFO 数据库记录(c)2019 APA,保留所有权利)。

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