Department of Applied Social Sciences,The Hong Kong Polytechnic University, Hong Kong,P. R. China.
J Behav Addict. 2019 Mar 1;8(1):3-6. doi: 10.1556/2006.8.2019.13. Epub 2019 Mar 28.
This commentary responds to the review conducted by Király et al. (2018). The review enlightens and is useful in view of the limited studies on problematic use of video games and related control policies. It is argued that when considering regulation policies on video games, reference should be made to the arguments involved (A), basic research (B), conceptual models on problem video game use (C), documented lessons learning the broad field of addiction (D), and the need for rigorous evaluation (E). Besides "supply" reduction, it is vital to look at "demand" reduction in terms of how inner strengths may help to reduce the problematic use of video games.
这篇评论回应了 Király 等人(2018 年)的评论。鉴于有关视频游戏问题使用和相关控制政策的研究有限,该评论具有启发性和参考价值。有人认为,在考虑视频游戏监管政策时,应参考相关论点(A)、基础研究(B)、问题视频游戏使用的概念模型(C)、从广泛的成瘾领域中吸取的经验教训(D)以及严格评估的必要性(E)。除了减少“供应”之外,从内在力量如何帮助减少视频游戏的问题使用的角度来看,减少“需求”也至关重要。