Masuoka Yoshihito, Morikawa Hiroyuki, Kawai Takashi, Nakagohri Toshio
Department of Surgery, Tokai University School of Medicine, Kanagawa, Japan.
Faculty of Science and Engineering, Waseda University, Tokyo, Japan.
JMIR Med Educ. 2019 Jan 14;5(1):e11921. doi: 10.2196/11921.
Virtual reality (VR) technology has started to gain attention as a form of surgical support in medical settings. Likewise, the widespread use of smartphones has resulted in the development of various medical applications; for example, Google Cardboard, which can be used to build simple head-mounted displays (HMDs). However, because of the absence of observed and reported outcomes of the use of three-dimensional (3D) organ models in relevant environments, we have yet to determine the effects of or issues with the use of such VR technology.
The aim of this paper was to study the issues that arise while observing a 3D model of an organ that is created based on an actual surgical case through the use of a smartphone-based simple HMD. Upon completion, we evaluated and gathered feedback on the performance and usability of the simple observation environment we had created.
We downloaded our data to a smartphone (Galaxy S6; Samsung, Seoul, Korea) and created a simple HMD system using Google Cardboard (Google). A total of 17 medical students performed 2 experiments: an observation conducted by a single observer and another one carried out by multiple observers using a simple HMD. Afterward, they assessed the results by responding to a questionnaire survey.
We received a largely favorable response in the evaluation of the dissection model, but also a low score because of visually induced motion sickness and eye fatigue. In an introspective report on simultaneous observations made by multiple observers, positive opinions indicated clear image quality and shared understanding, but displeasure caused by visually induced motion sickness, eye fatigue, and hardware problems was also expressed.
We established a simple system that enables multiple persons to observe a 3D model. Although the observation conducted by multiple observers was successful, problems likely arose because of poor smartphone performance. Therefore, smartphone performance improvement may be a key factor in establishing a low-cost and user-friendly 3D observation environment.
虚拟现实(VR)技术作为医疗环境中的一种手术支持形式已开始受到关注。同样,智能手机的广泛使用促使了各种医疗应用的开发;例如,可用于构建简易头戴式显示器(HMD)的谷歌纸盒。然而,由于缺乏在相关环境中使用三维(3D)器官模型的观察结果和报告,我们尚未确定此类VR技术的使用效果或问题。
本文旨在研究通过基于智能手机的简易HMD观察基于实际手术病例创建的器官3D模型时出现的问题。完成后,我们对所创建的简易观察环境的性能和可用性进行了评估并收集了反馈意见。
我们将数据下载到一部智能手机(Galaxy S6;三星,韩国首尔)上,并使用谷歌纸盒(谷歌)创建了一个简易HMD系统。共有17名医科学生进行了2项实验:一项由单个观察者进行观察,另一项由多个观察者使用简易HMD进行观察。之后,他们通过回答问卷调查来评估结果。
在对解剖模型的评估中,我们得到的反馈大多是正面的,但也因视觉诱发的晕动病和眼睛疲劳而得分较低。在一份关于多个观察者同时观察的内省报告中,正面意见表明图像质量清晰且有共同理解,但也表达了因视觉诱发的晕动病、眼睛疲劳和硬件问题而产生的不满。
我们建立了一个能让多人观察3D模型的简易系统。尽管多个观察者进行的观察是成功的,但可能由于智能手机性能不佳而出现了问题。因此,提高智能手机性能可能是建立低成本且用户友好的3D观察环境的关键因素。