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基于虚拟现实的平衡训练系统,结合操作性条件反射范式。

Virtual reality-based balance training system augmented with operant conditioning paradigm.

机构信息

Indian Institute of Technology Gandhinagar, Gandhinagar, India.

National University of Singapore, The N.1 Institute for Health, 28 Medical Dr., Singapore, 117456, Singapore.

出版信息

Biomed Eng Online. 2019 Aug 28;18(1):90. doi: 10.1186/s12938-019-0709-3.

Abstract

BACKGROUND

Stroke-related sensory and motor deficits often steal away the independent mobility and balance from stroke survivors. Often, this compels the stroke survivors to rely heavily on their non-paretic leg during weight shifting to execute activities of daily living (ADL), with reduced usage of the paretic leg. Increased reliance on non-paretic leg often leads to learned nonuse of the paretic leg. Therefore, it is necessary to measure the contribution of individual legs toward one's overall balance. In turn, techniques can be developed to condition the usage of both the legs during one's balance training, thereby encouraging the hemiplegic patients for increased use of their paretic leg. The aim of this study is to (1) develop a virtual reality (VR)-based balance training platform that can estimate the contribution of each leg during VR-based weight-shifting tasks in an individualized manner and (2) understand the implication of operant conditioning paradigm during balance training on the overall balance of hemiplegic stroke patients.

RESULT

Twenty-nine hemiplegic patients participated in a single session of VR-based balance training. The participants maneuvered virtual objects in the virtual environment using two Wii Balance Boards that measured displacement in the center of pressure (CoP) due to each leg when one performed weight-shifting tasks. For operant conditioning, the weight distribution across both the legs was conditioned (during normal trial) to reward participants for increased usage of the paretic leg during the weight-shifting task. The participants were offered multiple levels of normal trials with intermediate catch trial (with equal weight distribution between both legs) in an individualized manner. The effect of operant conditioning during the normal trials was measured in the following catch trials. The participants showed significantly improved performance in the final catch trial compared to their initial catch trial task. Also, the enhancement in CoP displacement of the paretic leg was significant in the final catch trial compared to the initial catch trial.

CONCLUSION

The developed system was able to encourage participants for improved usage of their paretic leg during weight-shifting tasks. Such an approach has the potential to address the issue of learned nonuse of the paretic leg in stroke patients.

摘要

背景

脑卒中相关的感觉和运动功能障碍常常使脑卒中幸存者丧失独立活动和平衡能力。通常情况下,这迫使脑卒中幸存者在进行日常生活活动(ADL)时,严重依赖非瘫痪侧下肢进行体重转移,而减少对瘫痪侧下肢的使用。对非瘫痪侧下肢的过度依赖常常导致对瘫痪侧下肢的习得性不用。因此,有必要测量个体下肢对整体平衡的贡献。反过来,可以开发技术来调节个体在平衡训练过程中对双腿的使用,从而鼓励偏瘫患者增加对瘫痪侧下肢的使用。本研究的目的是:(1)开发一种基于虚拟现实(VR)的平衡训练平台,该平台可以根据个体情况,分别估计个体在 VR 体重转移任务中双腿的贡献;(2)了解平衡训练过程中操作性条件作用范式对偏瘫脑卒中患者整体平衡的影响。

结果

29 例偏瘫患者参加了单次基于 VR 的平衡训练。参与者使用两个 Wii 平衡板在虚拟环境中操纵虚拟物体,该平衡板通过测量每条腿在进行体重转移任务时的中心压力(CoP)位移来测量每条腿的位移。为了进行操作性条件作用,双腿之间的体重分布被调节(在正常试验中),以奖励参与者在体重转移任务中增加对瘫痪侧下肢的使用。根据个体情况,参与者分多个等级接受正常试验,每个等级都有中间捕捉试验(双腿之间的体重分布相等)。在以下捕捉试验中,测量了正常试验中操作性条件作用的效果。与初始捕捉试验任务相比,参与者在最终捕捉试验中表现出明显的改善。此外,与初始捕捉试验相比,最终捕捉试验中瘫痪侧下肢的 CoP 位移增强更为显著。

结论

所开发的系统能够鼓励参与者在进行体重转移任务时更好地使用瘫痪侧下肢。这种方法有可能解决脑卒中患者习得性不用瘫痪侧下肢的问题。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aa6/6712808/f4fcdaa2404c/12938_2019_709_Fig1_HTML.jpg

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