Affenzeller Nadja
Department of Companion Animals, Clinical Unit of Internal Medicine Small Animals, University of Veterinary Medicine Vienna, Veterinärplatz 1, 1210 Vienna, Austria.
Animals (Basel). 2020 Jul 21;10(7):1235. doi: 10.3390/ani10071235.
Arousing and emotional situations can improve cognitive performance and the memorability of events. Recently, the enhancement of training performance in Labrador Retriever dogs through 30 min of dog-human play immediately after acquiring a novel task, when compared to a resting period, was demonstrated. This follow-on study used the same pseudo-randomized, counterbalanced, between-subject study design, and 11 Labrador Retrievers were re-trained in the identical two-choice discrimination paradigm after a period of 1 year. The playful activities group needed significantly less trials and made significantly less errors to successfully reach the re-training criterion (Mann-Whitney U test, critical value of U at < 0.05 is 5, U = 5, Z = 1.73, = 0.04 and U = 4.5, Z = 1.8, = 0.03, respectively). Following model simplification of a multiple factor/covariate general linear model analysis, the type of intervention, the number of trials needed to re-learn the task after 24 h, the average heart rate during the intervention a year ago, and age were significantly correlated to the number of trials and errors needed to resolve the task. A significant difference due to intervention allocation (heart rate during the intervention, trials needed to re-learn the task after 24 h) between the groups was confirmed. Age did not significantly differ between the groups; nevertheless, the effects of ageing cannot be fully excluded, given the low sample size. No effects of the trainer and of the cortisol concentrations (of the previous year) were observed. This is the first evidence that post-training activity may influence memory up to 1 year after task acquisition.
唤起情绪的情境能够提高认知表现以及事件的记忆性。最近有研究表明,与休息一段时间相比,拉布拉多猎犬在习得一项新任务后立即进行30分钟的人与狗互动玩耍,能提高训练表现。这项后续研究采用了相同的伪随机、平衡、组间研究设计,11只拉布拉多猎犬在1年后在相同的二选一辨别范式中重新接受训练。与玩耍活动组相比,成功达到重新训练标准所需的试验次数显著更少,错误也显著更少(曼-惠特尼U检验,U的临界值在<0.05时为5,U = 5,Z = 1.73,P = 0.04;U = 4.5,Z = 1.8,P = 0.03)。在对多因素/协变量一般线性模型分析进行模型简化后,干预类型、24小时后重新学习任务所需的试验次数、一年前干预期间的平均心率以及年龄与解决任务所需的试验次数和错误显著相关。两组之间因干预分配(干预期间的心率、24小时后重新学习任务所需的试验次数)导致的显著差异得到证实。两组之间年龄无显著差异;然而,鉴于样本量较小,衰老的影响不能完全排除。未观察到训练者和(前一年的)皮质醇浓度的影响。这是首个表明训练后活动可能在任务习得后长达1年影响记忆的证据。