Mishra Shruti, van Rees Wim M, Mahadevan L
Paulson School of Engineering and Applied Sciences, Harvard University, Cambridge, MA 02138, USA.
Department of Mechanical Engineering, Massachusetts Institute of Technology, Cambridge, MA 02139, USA.
J R Soc Interface. 2020 Aug;17(169):20200198. doi: 10.1098/rsif.2020.0198. Epub 2020 Aug 26.
Rectilinear crawling locomotion is a primitive and common mode of locomotion in slender soft-bodied animals. It requires coordinated contractions that propagate along a body that interacts frictionally with its environment. We propose a simple approach to understand how this coordination arises in a neuromechanical model of a segmented, soft-bodied crawler via an iterative process that might have both biological antecedents and technological relevance. Using a simple reinforcement learning algorithm, we show that an initial all-to-all neural coupling converges to a simple nearest-neighbour neural wiring that allows the crawler to move forward using a localized wave of contraction that is qualitatively similar to what is observed in larvae and used in many biomimetic solutions. The resulting solution is a function of how we weight gait regularization in the reward, with a trade-off between speed and robustness to proprioceptive noise. Overall, our results, which embed the brain-body-environment triad in a learning scheme, have relevance for soft robotics while shedding light on the evolution and development of locomotion.
直线爬行运动是细长软体动物中一种原始且常见的运动方式。它需要协调收缩,这种收缩沿着与环境存在摩擦相互作用的身体进行传播。我们提出一种简单方法,通过一个可能具有生物学先例和技术相关性的迭代过程,来理解在分段软体爬虫的神经力学模型中这种协调是如何产生的。使用一种简单的强化学习算法,我们表明初始的全对全神经耦合会收敛到一种简单的近邻神经连接方式,这种方式使爬虫能够利用局部收缩波向前移动,该收缩波在定性上类似于在幼虫中观察到的情况,并且在许多仿生解决方案中也有应用。最终的解决方案取决于我们在奖励中对步态正则化的加权方式,在速度和对本体感觉噪声的鲁棒性之间存在权衡。总体而言,我们将脑 - 体 - 环境三元组嵌入学习方案的结果,对软体机器人技术具有重要意义,同时也为运动的进化和发展提供了启示。