Department of Health & Kinesiology, College of Health, University of Utah, Salt Lake City, UT 84112, USA.
Int J Environ Res Public Health. 2020 Sep 20;17(18):6866. doi: 10.3390/ijerph17186866.
Physical activity, screen use, and sleep are behaviors that integrate across the whole day. However, the accumulative influence of meeting recommendations for these 24-h movement behaviors on the mental health of Alaskan adolescents has not been examined. The purpose of this study was to examine the associations between movement behaviors, loneliness, and sadness within Alaskan adolescents. Data were obtained from the 2019 Alaska Youth Risk Behavior Survey (YRBS). The number of adolescents participating in the 2019 Alaska YRBS was 1897. Associations between meeting recommendations for movement behaviors with loneliness and sadness were examined using weighted logistic regression models, adjusted for age, sex, race/ethnicity, and body mass index (BMI). Approximately 5.0% of the sample met recommendations for all three movement behaviors. Meeting 2 or 3 movement behavior recommendations was associated with lower odds of loneliness (odds ratio (OR) range = 0.23 to 0.44, < 0.01). Additionally, meeting 1 to 3 movement behavior recommendations was associated with lower odds of sadness (OR range = 0.29 to 0.52, < 0.05). Joint association analyses determined that these relationships were primarily driven by meeting the sleep recommendation for loneliness and meeting the screen use recommendation for sadness. The results support use of multiple movement-based behavior programming to attenuate feelings of loneliness and sadness within Alaskan adolescents.
身体活动、屏幕使用和睡眠是全天整合的行为。然而,满足这些 24 小时运动行为建议对阿拉斯加青少年心理健康的累积影响尚未得到检验。本研究的目的是检验阿拉斯加青少年的运动行为、孤独感和悲伤感之间的关联。数据来自 2019 年阿拉斯加青少年风险行为调查(YRBS)。参加 2019 年阿拉斯加 YRBS 的青少年人数为 1897 人。使用加权逻辑回归模型,根据年龄、性别、种族/族裔和体重指数(BMI)调整,检验了满足运动行为建议与孤独感和悲伤感之间的关联。大约 5.0%的样本满足了所有三种运动行为的建议。满足 2 或 3 项运动行为建议与较低的孤独感几率相关(比值比范围为 0.23 至 0.44,<0.01)。此外,满足 1 至 3 项运动行为建议与较低的悲伤感几率相关(比值比范围为 0.29 至 0.52,<0.05)。联合关联分析确定,这些关系主要是通过满足睡眠建议与孤独感和满足屏幕使用建议与悲伤感相关。结果支持使用多种基于运动的行为编程来减轻阿拉斯加青少年的孤独感和悲伤感。