Mental mHealth Lab, Institute of Sports and Sports Science, Karlsruhe Institute of Technology, 76131 Karlsruhe, Germany.
Sensors (Basel). 2020 Oct 1;20(19):5618. doi: 10.3390/s20195618.
Measuring brain activity in moving subjects is of great importance for investigating human behavior in ecological settings. For this purpose, EEG measures are applicable; however, technical modifications are required to reduce the typical massive movement artefacts. Four different approaches to measure EEG/ERPs during rowing were tested: (i) a purpose-built head-mounted preamplifier, (ii) a laboratory system with active electrodes, and a wireless headset combined with (iii) passive or (iv) active electrodes. A standard visual oddball task revealed very similar (within subjects) visual evoked potentials for rowing and rest (without movement). The small intraindividual differences between rowing and rest, in comparison to the typically larger interindividual differences in the ERP waveforms, revealed that ERPs can be measured reliably even in an athletic movement such as rowing. On the other hand, the expected modulation of the motor-related activity by force output was largely affected by movement artefacts. Therefore, for a successful application of ERP measures in movement research, further developments to differentiate between movement-related neuronal activity and movement-related artefacts are required. However, activities with small magnitudes related to motor learning and motor control may be difficult to detect because they are superimposed by the very large motor potential, which increases with force output.
测量运动受试者的大脑活动对于研究人类在生态环境中的行为非常重要。为此,脑电图(EEG)测量是适用的;然而,需要进行技术修改,以减少典型的大量运动伪迹。本文测试了四种在划船过程中测量 EEG/ERP 的不同方法:(i)专门设计的头戴式前置放大器,(ii)带有活动电极的实验室系统,以及与(iii)无源或(iv)有源电极结合的无线耳机。标准视觉Oddball 任务揭示了划船和休息(无运动)时非常相似的(个体内)视觉诱发电位。与 ERP 波形中通常较大的个体间差异相比,划船和休息之间的个体内差异很小,这表明即使在像划船这样的运动中,ERP 也可以可靠地测量。另一方面,由力输出引起的运动相关活动的预期调制受到运动伪迹的很大影响。因此,为了在运动研究中成功应用 ERP 测量,需要进一步开发区分运动相关神经元活动和运动相关伪迹的方法。然而,与运动学习和运动控制相关的幅度较小的活动可能难以检测到,因为它们被非常大的运动电位叠加,而运动电位随力输出而增加。