Centre of Physics, Gualtar Campus, University of Minho, 4710-057 Braga, Portugal.
Faculty of Fine Arts, University of Lisbon, 1649-004 Lisboa, Portugal.
Sensors (Basel). 2020 Nov 1;20(21):6242. doi: 10.3390/s20216242.
RGB digital cameras (RGB) compress the spectral information into a trichromatic system capable of approximately representing the actual colors of objects. Although RGB digital cameras follow the same compression philosophy as the human eye (OBS), the spectral sensitivity is different. To what extent they provide the same chromatic experiences is still an open question, especially with complex images. We addressed this question by comparing the actual colors derived from spectral imaging with those obtained with RGB cameras. The data from hyperspectral imaging of 50 natural scenes and 89 paintings was used to estimate the chromatic differences between OBS and RGB. The corresponding color errors were estimated and analyzed in the color spaces CIELAB (using the color difference formulas Δ and CIEDE2000), , and iCAM06. In CIELAB the most frequent error (using Δ) found was 5 for both paintings and natural scenes, a similarity that held for the other spaces tested. In addition, the distribution of errors across the color space shows that the errors are small in the achromatic region and increase with saturation. Overall, the results indicate that the chromatic errors estimated are close to the acceptance error and therefore RGB digital cameras are able to produce quite realistic colors of complex scenarios.
RGB 数字相机(RGB)将光谱信息压缩到一个三原色系统中,该系统能够近似表示物体的实际颜色。尽管 RGB 数字相机遵循与人类眼睛相同的压缩理念(OBS),但其光谱灵敏度不同。它们在多大程度上提供相同的颜色体验仍然是一个悬而未决的问题,尤其是对于复杂的图像。我们通过比较光谱成像得出的实际颜色和 RGB 相机获得的颜色来解决这个问题。使用 50 个自然场景和 89 幅画的高光谱成像数据来估计 OBS 和 RGB 之间的颜色差异。在 CIELAB 颜色空间中(使用色差公式 Δ 和 CIEDE2000)、 、和 iCAM06 估计并分析相应的颜色误差。在 CIELAB 中,使用 Δ 发现绘画和自然场景的最常见误差均为 5,其他测试空间也存在这种相似性。此外,颜色空间中的误差分布表明,在非彩色区域误差较小,随着饱和度的增加而增加。总体而言,结果表明估计的颜色误差接近可接受的误差,因此 RGB 数字相机能够生成复杂场景的相当逼真的颜色。