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虚拟现实环境中与吸烟相关的线索反应:渴求与 EEG 测量之间的关联。

Smoking-related cue reactivity in a virtual reality setting: association between craving and EEG measures.

机构信息

Department of Neurosciences, Biomedicine and Movement Sciences, University of Verona, Piazzale Scuro 10, I-37134, Verona, Italy.

Department of Diagnostic and Public Health, University of Verona, Piazzale Scuro 10, I-37134, Verona, Italy.

出版信息

Psychopharmacology (Berl). 2021 May;238(5):1363-1371. doi: 10.1007/s00213-020-05733-3. Epub 2020 Dec 2.

Abstract

BACKGROUND

Cue-reactivity is the array of responses that smokers exhibit when exposed to conditioned and contextual stimuli previously associated to substance use. The difficulty to experimentally recreate the complexity of smokers' spatial experience and context requires more ecological models. Virtual reality (VR) creates a state of immersion close to reality allowing controlled assessments of behavioral responses. To date, no studies investigated brain activation associated to smoking cue-reactivity in VR using electroencephalography (EEG).

AIMS

To investigate whether a VR cue-reactivity paradigm (a) may increase smoking craving, (b) is feasible with EEG recording, and (c) induces craving levels associated to EEG desynchronization.

METHODS

Smokers (N = 20) and non-smokers (N = 20) were exposed to neutral and smoking-related VR scenarios, without and with smoking conditioned stimuli, respectively. EEG was recorded from occipital and parietal leads throughout the sessions to assess alpha band desynchronization. Smoking and food craving and presence visual analogue scales (VAS) were assessed during the session.

RESULTS

To be smoker, but not non-smoker, significantly influenced smoking craving VAS induced by smoking cue VR but not by neutral VR. No significant food craving changes was observed during the VR sessions. The new finding was that EEG alpha band power in posterior leads was significantly increased by the smoking context scenario only in smokers, and that the degree of smoking (i.e., heavy vs. light) was significantly associated to this neurophysiological measure.

CONCLUSIONS

This study demonstrated, for the first time, the feasibility of EEG recording in a VR setting, suggesting that EEG desynchronization may be a neurophysiological marker of smoking cue-reactivity.

摘要

背景

线索反应是吸烟者在暴露于先前与物质使用相关的条件和环境刺激时表现出的一系列反应。由于难以在实验中重现吸烟者空间体验和环境的复杂性,因此需要更多的生态模型。虚拟现实(VR)创造了一种接近现实的沉浸状态,允许对行为反应进行受控评估。迄今为止,尚无研究使用脑电图(EEG)调查 VR 线索反应中与吸烟相关的大脑激活。

目的

调查 VR 线索反应范式 (a) 是否可能增加吸烟渴望,(b) 是否可以通过 EEG 记录进行,以及 (c) 是否会引起与 EEG 去同步化相关的渴望水平。

方法

吸烟者(N=20)和非吸烟者(N=20)分别暴露于中性和与吸烟相关的 VR 场景中,分别没有和有吸烟条件刺激。在整个过程中,从枕叶和顶叶导联记录 EEG,以评估 alpha 频段去同步化。在会议期间评估吸烟和食物渴望以及存在视觉模拟量表(VAS)。

结果

成为吸烟者,但不是非吸烟者,会显著影响由吸烟线索 VR 引起的吸烟渴望 VAS,但不会影响由中性 VR 引起的吸烟渴望 VAS。在 VR 会议期间,没有观察到食物渴望的明显变化。一个新的发现是,只有吸烟者的吸烟环境场景会显著增加后导的 alpha 频段功率,并且吸烟(即重度与轻度)的程度与这种神经生理测量显著相关。

结论

这项研究首次证明了在 VR 环境中进行 EEG 记录的可行性,表明 EEG 去同步化可能是吸烟线索反应的神经生理标志物。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9e3e/8062345/e0c1aaf4bddc/213_2020_5733_Fig1_HTML.jpg

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