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智障篮球运动员的节奏重要性:基于证据的分类输入。

The importance of pacing in basketball players with intellectual impairment: Input for evidence-based classification.

机构信息

Department of Sport, Exercise & Rehabilitation, Faculty of Health and Life Sciences, Northumbria University, Newcastle Upon Tyne, UK.

Research Group for Adapted Physical Activity and Psychomotor Rehabilitation, Department of Rehabilitation Sciences, Faculty of Kinesiology and Rehabilitation Sciences, KU Leuven, Heverlee, Belgium.

出版信息

J Sports Sci. 2021 Aug;39(sup1):116-124. doi: 10.1080/02640414.2021.1881303. Epub 2021 Feb 2.

Abstract

Pacing places a high demand on intellectual functioning and has been found useful for classification of athletes with intellectual impairments (II). This may also be true in open-loop sports like basketball. The current study aimed to investigate the pacing behaviour of basketball players with and without II. Using time-motion analysis, the activity of elite basketball players with II (n = 37) and amateur players without II (n = 34) was coded into four movement categories over eight periods of each game: standing, walking, running and jumping. Following two-way ANOVA, an effect of group showed differences between groups in duration and frequency of the movement categories within each period of the games. Additionally, an effect of time suggested that players in both groups paced their performances. However, no interaction was found, indicating that pacing may not be different between groups. In conclusion, the results suggest that due to the dynamic nature of basketball, the included players paced more intuitively by responding to environmental cues and using less deliberate planning. The players with II demonstrated slower games, which may be due to an impaired ability to make quick moment-to-moment deliberate decisions. These skills should be further studied in the context of evidence-based classification.

摘要

-paced 对智力功能要求很高,已被证明对智力障碍运动员的分类有用 (II)。这在像篮球这样的开环运动中也可能是正确的。本研究旨在调查有和没有 II 的篮球运动员的 pacing 行为。使用时间-动作分析,对有 II 的精英篮球运动员 (n=37) 和没有 II 的业余运动员 (n=34) 的活动进行编码,分为四个运动类别:站立、行走、跑步和跳跃。经过双向方差分析,群体效应显示出两组在每个比赛期间的运动类别的持续时间和频率上存在差异。此外,时间效应表明,两组运动员都在调整他们的表现。然而,没有发现交互作用,表明两组之间的 pacing 可能没有差异。总之,结果表明,由于篮球的动态性质,包括的运动员通过对环境线索做出反应并使用较少的刻意计划更直观地 pacing。有 II 的运动员表现出较慢的比赛,这可能是由于他们做出快速瞬间刻意决策的能力受损。这些技能应该在基于证据的分类的背景下进一步研究。

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