Yang Fangkai, Gao Yuan, Ma Ruiyang, Zojaji Sahba, Castellano Ginevra, Peters Christopher
Department of Computational Science and Technology, KTH Royal Institute of Technology, Stockholm, Sweden.
Department of Information Technology, Uppsala University, Uppsala, Sweden.
PLoS One. 2021 Feb 25;16(2):e0247364. doi: 10.1371/journal.pone.0247364. eCollection 2021.
The analysis and simulation of the interactions that occur in group situations is important when humans and artificial agents, physical or virtual, must coordinate when inhabiting similar spaces or even collaborate, as in the case of human-robot teams. Artificial systems should adapt to the natural interfaces of humans rather than the other way around. Such systems should be sensitive to human behaviors, which are often social in nature, and account for human capabilities when planning their own behaviors. A limiting factor relates to our understanding of how humans behave with respect to each other and with artificial embodiments, such as robots. To this end, we present CongreG8 (pronounced 'con-gre-gate'), a novel dataset containing the full-body motions of free-standing conversational groups of three humans and a newcomer that approaches the groups with the intent of joining them. The aim has been to collect an accurate and detailed set of positioning, orienting and full-body behaviors when a newcomer approaches and joins a small group. The dataset contains trials from human and robot newcomers. Additionally, it includes questionnaires about the personality of participants (BFI-10), their perception of robots (Godspeed), and custom human/robot interaction questions. An overview and analysis of the dataset is also provided, which suggests that human groups are more likely to alter their configuration to accommodate a human newcomer than a robot newcomer. We conclude by providing three use cases that the dataset has already been applied to in the domains of behavior detection and generation in real and virtual environments. A sample of the CongreG8 dataset is available at https://zenodo.org/record/4537811.
当人类与物理或虚拟的人工代理在共享空间中必须进行协调甚至协作时,例如在人机团队的情况下,分析和模拟群体情境中发生的交互作用就显得尤为重要。人工系统应适应人类的自然界面,而不是相反。此类系统应能感知人类行为(这些行为通常具有社会性),并在规划自身行为时考虑人类的能力。一个限制因素与我们对人类如何相互以及与机器人等人工实体互动的理解有关。为此,我们展示了CongreG8(发音为“con-gre-gate”),这是一个新颖的数据集,包含三个站立交谈的人类群体以及一个意图加入该群体的新来者的全身运动。其目的是收集当一个新来者接近并加入一个小群体时准确而详细的一组定位、定向和全身行为数据。该数据集包含人类和机器人新来者的试验。此外,它还包括关于参与者个性(大五人格量表简版,BFI - 10)、他们对机器人的看法(机器人评价量表,Godspeed)以及自定义的人机交互问题的问卷。我们还提供了该数据集的概述和分析,结果表明人类群体比机器人新来者更有可能改变自身配置以接纳人类新来者。最后,我们给出了三个该数据集已应用于真实和虚拟环境中行为检测与生成领域的用例。CongreG8数据集样本可在https://zenodo.org/record/4537811获取。