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创新职业安全培训:数字游戏在农业中的应用及可能的应用范围综述。

Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture.

机构信息

Institute of Sciences and Technologies for Sustainable Energy and Mobility (STEMS), National Research Council of Italy (CNR), Strada delle Cacce, 73, 10135 Torino, Italy.

Department of Education, University of Roma Tre, via del Castro Pretorio 20, 00185 Rome, Italy.

出版信息

Int J Environ Res Public Health. 2021 Feb 15;18(4):1868. doi: 10.3390/ijerph18041868.

Abstract

Digital games have been successfully applied in different working sectors as an occupational safety training method, but with a very limited application in agriculture. In agriculture and other productive sectors, unintentional injuries tend to occur with similar dynamics. A literature review was carried out to understand how occupational risks are addressed during game-based safety training in different productive sectors and how this can be transferred to agriculture. Literature about "serious game" and "gamification" as safety training methods was searched in WEB OF SCIENCE, SCOPUS, PUBMED and PsycINFO databases. In the forty-two publications retained, the computer was identified as the most adopted game support, whereas "points", "levels", "challenges" and "discovery" were the preferred game mechanics. Moreover, an association can be detected between the game mechanics and the elements developed in the game. Finally, during the game assessment, much positive feedback was collected and the games proved to be able to increase the operators' skills and safety knowledge. In light of the results, insights are provided to develop an effective, satisfying and engaging safety game training for workers employed in agriculture. Games can be best used to learn and they are certain to improve over the next few years.

摘要

数字游戏已成功应用于不同工作领域,作为一种职业安全培训方法,但在农业领域的应用非常有限。在农业和其他生产性部门,意外伤害往往具有相似的动态。进行了文献回顾,以了解在不同生产性部门基于游戏的安全培训中如何解决职业风险,以及如何将其应用于农业。在 WEB OF SCIENCE、SCOPUS、PUBMED 和 PsycINFO 数据库中搜索了关于“严肃游戏”和“游戏化”作为安全培训方法的文献。在保留的 42 篇出版物中,计算机被确定为最采用的游戏支持,而“积分”、“关卡”、“挑战”和“发现”是首选的游戏机制。此外,还可以发现游戏机制与游戏中开发的元素之间存在关联。最后,在游戏评估过程中,收集到了很多积极的反馈,并且这些游戏被证明能够提高工人的技能和安全知识。根据研究结果,为开发一种针对农业工人的有效、满意和吸引人的安全游戏培训提供了一些见解。游戏是学习的最佳工具,并且在未来几年内肯定会不断改进。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0ff0/7918640/257e300be9d3/ijerph-18-01868-g001.jpg

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