Tokyo Institute of Technology, 4259 Nagatsuda, Midori-ku, Yokohama, Kanagawa, 2268503, Japan.
Tokyo Institute of Technology, 4259 Nagatsuda, Midori-ku, Yokohama, Kanagawa, 2268503, Japan.
Neural Netw. 2021 Jul;139:179-198. doi: 10.1016/j.neunet.2021.01.030. Epub 2021 Feb 21.
Optimal feedback control is an established framework that is used to characterize human movement. However, it is not fully understood how the brain computes optimal gains through interactions with the environment. In the past study, we proposed a model of motor learning that identifies a set of feedback and feedforward controllers and a state predictor of the arm musculoskeletal system to control free reaching movements. In this study, we applied the model to force field adaptation tasks where normal reaching movements are disturbed by an external force imposed on the hand. Without a priori knowledge about the arm and environment, the model was able to adapt to the force field by generating counteracting forces to overcome it in a manner similar to what is reported in the behavioral literature. The kinematics of the movements generated by our model share characteristic features of human movements observed before and after force field adaptation. In addition, we demonstrate that the structure and learning algorithm introduced in our model induced a shift in the end-point's equilibrium position and a static force modulation, accompanied by a fast and a slow learning process. Importantly, our model does not require desired trajectories, yields movements without specifying movement duration, and predicts force generation patterns by exploring the environment. Our model demonstrates a possible mechanism through which the central nervous system may control and adapt a point-to-point reaching movement without specifying a desired trajectory by continuously updating the body's musculoskeletal model.
最优反馈控制是一种已被确立的框架,用于描述人类运动。然而,人们并不完全理解大脑如何通过与环境的相互作用来计算最优增益。在过去的研究中,我们提出了一个运动学习模型,该模型确定了一组反馈和前馈控制器以及手臂肌肉骨骼系统的状态预测器,以控制自由的伸手运动。在这项研究中,我们将该模型应用于力场适应任务中,在这些任务中,正常的伸手运动受到施加在手的外力的干扰。在没有关于手臂和环境的先验知识的情况下,该模型通过生成对抗力来适应力场,其方式类似于行为文献中报道的方式。我们的模型生成的运动的运动学与在力场适应之前和之后观察到的人类运动具有特征相似性。此外,我们证明了我们模型中引入的结构和学习算法导致了末端平衡点的偏移和静态力调制,伴随着快速和缓慢的学习过程。重要的是,我们的模型不需要期望的轨迹,通过探索环境生成无需指定运动持续时间的运动,并预测力产生模式。我们的模型展示了一种可能的机制,即中枢神经系统如何通过不断更新身体的肌肉骨骼模型来控制和适应点对点的伸手运动,而无需指定期望的轨迹。