Elbaum Tomer, Wagner Michael, Botzer Assaf
Ariel University, Israel.
J Eye Mov Res. 2017 Jan 25;10(1). doi: 10.16910/jemr.10.1.2.
User-centered design questions in gaze interfaces have been explored in multitude empirical investigations. Interestingly, the question of what eye should be the input device has never been studied. We compared tracking accuracy between the "cyclopean" (i.e., midpoint between eyes) dominant and non-dominant eye. In two experiments, participants performed tracking tasks. In Experiment 1, participants did not use a crosshair. Results showed that mean distance from target was smaller with cyclopean than with dominant or non-dominant eyes. In Experiment 2, participants controlled a crosshair with their cyclopean, dominant and non-dominant eye intermittently and had to align the crosshair with the target. Overall tracking accuracy was highest with cyclopean eye, yet similar between cyclopean and dominant eye in the second half of the experiment. From a theoretical viewpoint, our findings correspond with the cyclopean eye theory of egocentric direction and provide indication for eye dominance, in accordance with the hemispheric laterality approach. From a practical viewpoint, we show that what eye to use as input should be a design consideration in gaze interfaces.
以用户为中心的注视界面设计问题已在众多实证研究中得到探讨。有趣的是,究竟应该使用哪只眼睛作为输入设备的问题从未被研究过。我们比较了“独眼”(即两眼之间的中点)、优势眼和非优势眼的追踪准确性。在两项实验中,参与者执行追踪任务。在实验1中,参与者不使用十字准线。结果显示,使用独眼追踪时,与目标的平均距离比使用优势眼或非优势眼时更小。在实验2中,参与者用独眼、优势眼和非优势眼间歇性地控制十字准线,并必须将十字准线与目标对齐。总体追踪准确性以独眼最高,但在实验后半段,独眼和优势眼的追踪准确性相似。从理论角度来看,我们的研究结果与以自我为中心方向的独眼理论相符,并根据半球侧化方法为眼优势提供了指示。从实际角度来看,我们表明在注视界面中,选择哪只眼睛作为输入应作为一个设计考虑因素。