C Pallus Adam, G Freedman Edward
University of Washington, Seattle, WA, USA.
University of Rochester Medical Center, Rochester, NY, USA.
Exp Brain Res. 2016 Aug;234(8):2107-21. doi: 10.1007/s00221-016-4612-x. Epub 2016 Mar 15.
Gaze pursuit is the coordinated movement of the eyes and head that allows humans and other foveate animals to track moving objects. The control of smooth pursuit eye movements when the head is restrained is relatively well understood, but how the eyes coordinate with concurrent head movements when the head is free remains unresolved. In this study, we describe behavioral tasks that dissociate head and gaze velocity during head-free pursuit in monkeys. Existing models of gaze pursuit propose that both eye and head movements are driven only by the perceived velocity of the visual target and are therefore unable to account for these data. We show that in addition to target velocity, the positions of the eyes in the orbits and the retinal position of the target are important factors for predicting head movement during pursuit. When the eyes are already near their limits, further pursuit in that direction will be accompanied by more head movement than when the eyes are centered in the orbits, even when target velocity is the same. The step-ramp paradigm, often used in pursuit tasks, produces larger or smaller head movements, depending on the direction of the position step, while gaze pursuit velocity is insensitive to this manipulation. Using these tasks, we can reliably evoke head movements with peak velocities much faster than the target's velocity. Under these circumstances, the compensatory eye movements, which are often called counterproductive since they rotate the eyes in the opposite direction, are essential to maintaining accurate gaze velocity.
注视追踪是眼睛和头部的协同运动,使人类和其他具有中央凹视觉的动物能够追踪移动物体。当头部固定时,对平稳追踪眼球运动的控制已得到较好理解,但当头部自由时,眼睛如何与同时发生的头部运动协调仍未得到解决。在本研究中,我们描述了在猴子自由头部追踪过程中分离头部和注视速度的行为任务。现有的注视追踪模型提出,眼睛和头部运动仅由视觉目标的感知速度驱动,因此无法解释这些数据。我们表明,除了目标速度外,眼睛在眼眶中的位置以及目标在视网膜上的位置是预测追踪过程中头部运动的重要因素。当眼睛已经接近其极限时,即使目标速度相同,在该方向上进一步追踪时头部运动也会比眼睛位于眼眶中心时更多。追踪任务中常用的阶梯斜坡范式会根据位置阶梯的方向产生更大或更小的头部运动,而注视追踪速度对这种操作不敏感。使用这些任务,我们能够可靠地诱发峰值速度比目标速度快得多的头部运动。在这些情况下,通常被称为适得其反的代偿性眼球运动(因为它们使眼睛向相反方向转动)对于维持准确的注视速度至关重要。