Imperial College London, London.
School of Science, Technology and Engineering, University of the Sunshine Coast, QLD, Australia.
Bioinspir Biomim. 2021 Dec 16;17(1). doi: 10.1088/1748-3190/ac370f.
Robotic systems for complex tasks, such as search and rescue or exploration, are limited for wheeled designs, thus the study of legged locomotion for robotic applications has become increasingly important. To successfully navigate in regions with rough terrain, a robot must not only be able to negotiate obstacles, but also climb steep inclines. Following the principles of biomimetics, we developed a modular bio-inspired climbing robot, named X4, which mimics the lizard's bauplan including an actuated spine, shoulders, and feet which interlock with the surface via claws. We included the ability to modify gait and hardware parameters and simultaneously collect data with the robot's sensors on climbed distance, slip occurrence and efficiency. We first explored the speed-stability trade-off and its interaction with limb swing phase dynamics, finding a sigmoidal pattern of limb movement resulted in the greatest distance travelled. By modifying foot orientation, we found two optima for both speed and stability, suggesting multiple stable configurations. We varied spine and limb range of motion, again showing two possible optimum configurations, and finally varied the centre of pro- and retraction on climbing performance, showing an advantage for protracted limbs during the stride. We then stacked optimal regions of performance and show that combining optimal dynamic patterns with either foot angles or ROM configurations have the greatest performance, but further optima stacking resulted in a decrease in performance, suggesting complex interactions between kinematic parameters. The search of optimal parameter configurations might not only be beneficial to improve robotic in-field operations but may also further the study of the locomotive evolution of climbing of animals, like lizards or insects.
用于复杂任务的机器人系统,如搜索和救援或探索,受到轮式设计的限制,因此,对机器人应用的腿部运动的研究变得越来越重要。为了成功地在地形崎岖的区域中导航,机器人不仅必须能够跨越障碍物,还必须能够爬上陡峭的斜坡。受仿生学原理的启发,我们开发了一种模块化的仿生攀爬机器人,名为 X4,它模仿了蜥蜴的身体结构,包括一个带驱动器的脊柱、肩膀和通过爪子与表面啮合的脚。我们还可以修改步态和硬件参数,并同时使用机器人的传感器收集有关攀爬距离、打滑发生和效率的数据。我们首先探索了速度-稳定性权衡及其与肢体摆动阶段动力学的相互作用,发现肢体运动的类正弦模式导致了最大的行进距离。通过修改脚部方向,我们发现速度和稳定性都有两个最优值,这表明有多个稳定的配置。我们改变了脊柱和肢体的运动范围,再次发现了两个可能的最优配置,最后改变了在攀爬性能中伸展和缩回的中心位置,发现伸展的肢体在步幅中有优势。然后,我们堆叠了最优的性能区域,并发现将最优的动态模式与脚部角度或 ROM 配置相结合可以获得最佳的性能,但进一步的最优值堆叠会导致性能下降,这表明运动学参数之间存在复杂的相互作用。寻找最优的参数配置不仅可以有助于提高机器人的现场作业性能,而且可以进一步研究蜥蜴或昆虫等动物的攀爬运动进化。