Neuroscience and Behavior Program, University of Massachusetts Amherst, Amherst, MA, USA.
Department of Applied Physiology and Kinesiology, University of Florida, Gainesville, FL, USA.
Exp Brain Res. 2022 Feb;240(2):511-523. doi: 10.1007/s00221-021-06275-6. Epub 2021 Nov 23.
Precise foot placement is dependent on changes in spatial and temporal coordination between two legs in response to a perturbation during walking. Here, we used a 'virtual' split-belt adaptation task to examine the effects of reinforcement (reward and punishment) feedback about foot placement on the changes in error, step length and step time asymmetry. Twenty-seven healthy adults (20 ± 2.5 years) walked on a treadmill with continuous feedback of the foot position and stepping targets projected on a screen, defined by a visuomotor gain for each leg. The paradigm consisted of a baseline period (same gain on both legs), visuomotor adaptation period (split: one high = 'fast', one low = 'slow' gain) and post-adaptation period (same gain). Participants were divided into 3 groups: control group received no score, reward group received increasing score for each target hit, and punishment group received decreasing score for each target missed. Re-adaptation was assessed 24 ± 2 h later. During early adaptation, the slow foot undershot and fast foot overshot the stepping target. Foot placement errors were gradually reduced by late adaptation, accompanied by increasing step length asymmetry (fast < slow step length) and step time asymmetry (fast > slow step time). Only the punishment group showed greater error reduction and step length re-adaptation on the next day. The results show that (1) explicit feedback of foot placement alone drives adaptation of both step length and step time asymmetry during virtual split-belt walking, and (2) specifically, step length re-adaptation driven by visuomotor errors may be enhanced by punishment feedback.
精准的脚步放置依赖于两条腿在行走过程中对干扰做出反应时的空间和时间协调变化。在这里,我们使用了“虚拟”分割带适应任务来检查关于脚步放置的强化(奖励和惩罚)反馈对错误、步长和步长时间不对称性变化的影响。27 名健康成年人(20±2.5 岁)在跑步机上行走,脚的位置和踏点在屏幕上连续显示,两条腿的视觉运动增益定义了踏点。该范式由基线期(两条腿增益相同)、视觉运动适应期(分割:一条腿高增益=“快”,一条腿低增益=“慢”)和适应后期(增益相同)组成。参与者分为 3 组:对照组不记分,奖励组每击中一个目标就得分增加,惩罚组每错过一个目标就得分减少。24±2 小时后评估重新适应。在早期适应过程中,慢脚低于踏点,快脚高于踏点。通过后期适应,脚步放置误差逐渐减少,同时步长不对称性增加(快步长<慢步长),步时间不对称性增加(快步时间>慢步时间)。只有惩罚组在第二天显示出更大的错误减少和步长重新适应。结果表明:(1)仅通过脚步放置的明确反馈就可以驱动虚拟分割带行走中步长和步时间不对称性的适应;(2)特别是,由视觉运动误差驱动的步长重新适应可能会因惩罚反馈而增强。