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社交媒体和在线电子游戏的问题性使用与攻击性的关联可通过失眠严重程度来介导:一项对 18 至 24 岁个体样本的横断面研究。

The association of problematic use of social media and online videogames with aggression is mediated by insomnia severity: A cross-sectional study in a sample of 18- to 24-year-old individuals.

机构信息

Department of Human Neurosciences, Sapienza University of Rome, Rome, Italy.

Department of Human Sciences, Cognitive and Clinical Psychology Laboratory, European University of Rome, Rome, Italy.

出版信息

Aggress Behav. 2022 May;48(3):348-355. doi: 10.1002/ab.22008. Epub 2021 Dec 6.

Abstract

One of the worrying concomitants of problematic use of Internet (PUI) is aggression. Although the mechanisms underlying such link have not been completely clarified, it has been suggested that problematic use of social media and online videogames (i.e., two common forms of PUI among young adults) lead to increased sleep disturbances which, in turn, represent a relevant trigger for aggression. We have tested this hypothesis in a sample (N = 480) of young individuals (351 females and 129 males; mean age: 21.76 ± 1.92 years; range: 18-24). Self-report measures investigating symptoms related to social media addiction (SMA), Internet gaming disorder (IGD), insomnia severity, and aggression were used. Mediational models analyzing the direct and indirect associations of SMA- and IGD-related symptoms on aggression severity through insomnia-related symptoms were performed controlling for confounding factors. The models showed that the total effects of SMA-related symptoms (B = 0.018; p = .010) and of IGD-related symptoms (B = 0.018; p = .041) on aggression severity were significant and that these associations were mediated by insomnia-related symptoms (respectively, p < .001 and p = .003). Our findings support the potential mediating role of insomnia severity in the association of SMA- and IGD-related disturbances with levels of aggression.

摘要

互联网使用问题(PUI)的一个令人担忧的伴随现象是攻击性。虽然这种联系的机制尚未完全阐明,但有人认为,社交媒体和在线电子游戏的使用问题(即年轻人中两种常见的 PUI 形式)会导致睡眠障碍增加,而睡眠障碍反过来又会成为攻击性的一个重要诱因。我们在一个样本(N=480)中测试了这一假设,该样本由年轻人组成(351 名女性和 129 名男性;平均年龄:21.76±1.92 岁;年龄范围:18-24 岁)。使用了自我报告的量表来调查与社交媒体成瘾(SMA)、网络游戏障碍(IGD)、失眠严重程度和攻击性有关的症状。分析了 SMA 和 IGD 相关症状通过失眠相关症状对攻击性严重程度的直接和间接关联的中介模型,同时控制了混杂因素。模型显示,SMA 相关症状(B=0.018;p=0.010)和 IGD 相关症状(B=0.018;p=0.041)对攻击性严重程度的总效应是显著的,这些关联通过失眠相关症状来介导(分别为 p<0.001 和 p=0.003)。我们的研究结果支持了失眠严重程度在 SMA 和 IGD 相关障碍与攻击性水平之间的潜在中介作用。

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