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基于混合密度网络算法的音乐剧智能编舞应用研究。

Research on the Application of Intelligent Choreography for Musical Theater Based on Mixture Density Network Algorithm.

机构信息

School of Economics and Management, Tongji University, Shanghai 200092, China.

College of Music, Fujian Normal University, Fuzhou 350117, China.

出版信息

Comput Intell Neurosci. 2021 Nov 29;2021:4337398. doi: 10.1155/2021/4337398. eCollection 2021.

Abstract

Musical choreography is usually completed by professional choreographers, which is very professional and time-consuming. In order to realize the intelligent choreography of musical, based on the mixed density network (MDN), this paper generates the dance matching with the target music through three steps: motion generation, motion screening, and feature matching. The choreography results in this paper have a high degree of matching with music, which makes it possible for the development of motion capture technology and artificial intelligence and computer automatic choreography based on music. In the process of motion generation, the average value of Gaussian model output by MDN is used as the bone position and the consistency of motion is measured according to the change rate of joint velocity in adjacent frames in the process of motion selection. Compared with the existing studies, the dance generated in this paper has improved in motion coherence and realism. In this paper, a multilevel music and action feature matching algorithm combining global feature matching and local feature matching is proposed. The algorithm improves the unity and coherence of music and action. The algorithm proposed in this paper improves the consistency and novelty of movement, the compatibility with music, and the controllability of dance characteristics. Therefore, the algorithm in this paper technically changes the way of artistic creation and provides the possibility for the development of motion capture technology and artificial intelligence.

摘要

音乐编舞通常由专业的编舞师完成,这非常专业且耗时。为了实现音乐的智能编舞,本文基于混合密度网络(MDN),通过三个步骤生成与目标音乐相匹配的舞蹈:动作生成、动作筛选和特征匹配。本文的编舞结果与音乐高度匹配,这使得基于音乐的运动捕捉技术和人工智能以及计算机自动编舞成为可能。在动作生成过程中,使用 MDN 输出的高斯模型的平均值作为骨骼位置,并根据运动选择过程中相邻帧中关节速度的变化率来测量运动的一致性。与现有研究相比,本文生成的舞蹈在动作连贯性和真实性方面有所提高。本文提出了一种结合全局特征匹配和局部特征匹配的多层次音乐和动作特征匹配算法。该算法提高了音乐和动作的统一性和连贯性。本文提出的算法提高了动作的一致性和新颖性、与音乐的兼容性以及舞蹈特征的可控性。因此,本文中的算法从技术上改变了艺术创作的方式,为运动捕捉技术和人工智能的发展提供了可能性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a3fa/8648476/006fef02c0da/CIN2021-4337398.001.jpg

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