Suppr超能文献

行为理论和动机特点是电子健康干预青少年抗逆转录病毒依从性的基础:系统评价。

Behavioral Theories and Motivational Features Underlying eHealth Interventions for Adolescent Antiretroviral Adherence: Systematic Review.

机构信息

Department of Computer Science, e-Media Research Lab, Katholieke Universiteit Leuven, Leuven, Belgium.

Department of Pediatrics and Child Health, Addis Ababa University, Addis Ababa, Ethiopia.

出版信息

JMIR Mhealth Uhealth. 2021 Dec 10;9(12):e25129. doi: 10.2196/25129.

Abstract

BACKGROUND

eHealth systems provide new opportunities for the delivery of antiretroviral therapy (ART) adherence interventions for adolescents. They may be more effective if grounded in health behavior theories and behavior change techniques (BCTs). Prior reviews have examined the effectiveness, feasibility, and acceptability of these eHealth systems. However, studies have not systematically explored the use of health behavior theories and BCTs in the design of these applications.

OBJECTIVE

The purpose of this review was to explore whether health behavior theories and BCTs were considered to ground designs of eHealth systems supporting adolescents' (10-24 years) ART adherence. More specifically, we examined which specific theories and BCTs were applied, and how these BCTs were implemented as design features. Additionally, we investigated the quality and effect of eHealth systems.

METHODS

A systematic search was performed on IEEE Xplore, ACM, ScienceDirect, PubMed, Scopus, and Web of Science databases from 2000 to 2020. Theory use and BCTs were coded using the Theory Coding Scheme and the Behavior Change Technique Taxonomy version 1 (BCTTv1), respectively. Design features were identified using the lenses of motivational design for mobile health (mHealth). The number of BCTs and design features for each eHealth system and their prevalence across all systems were assessed.

RESULTS

This review identified 16 eHealth systems aiming to support ART adherence among adolescents. System types include SMS text message reminders (n=6), phone call reminders (n=3), combined SMS text message and phone call reminders (n=1), electronic adherence monitoring devices (n=3), smartphone apps (n=1), smartphone serious games (n=1), gamified smartphone apps (n=1), leveraging existing social media (n=2), web-based applications (n=1), videoconferencing (n=1), and desktop applications (n=1). Nine were grounded in theory, of which 3 used theories extensively. The impact of adolescent developmental changes on ART adherence was not made explicit. A total of 42 different BCTs and 24 motivational design features were used across systems. Ten systems reported positive effects on 1 or more outcomes; however, of these ten systems, only 3 reported exclusively positive effects on all the outcomes they measured. As much as 6 out of 16 reported purely no effect in all the outcomes measured.

CONCLUSIONS

Basic applications (SMS text messaging and phone calls) were most frequent, although more advanced systems such as mobile apps and games are also emerging. This review indicated gaps in the use of theory and BCTs, and particularly the impact of developmental changes on ART adherence was not adequately considered. Together with adopting a developmental orientation, future eHealth systems should effectively leverage health theories and consider developing more advanced systems that open the door to using BCTs more comprehensively. Overall, the impact of eHealth systems on adolescent ART adherence and its mediators is promising, but conclusive evidence on effect still needs to be provided.

摘要

背景

电子健康系统为提供抗逆转录病毒疗法(ART)依从性干预措施提供了新的机会。如果这些系统基于健康行为理论和行为改变技术(BCT),则可能更有效。先前的综述已经检查了这些电子健康系统的有效性,可行性和可接受性。但是,研究尚未系统地探讨这些应用程序设计中使用健康行为理论和 BCT 的情况。

目的

本综述的目的是探讨健康行为理论和 BCT 是否被认为是支持青少年(10-24 岁)ART 依从性的电子健康系统设计的基础。更具体地说,我们检查了应用的特定理论和 BCT,以及这些 BCT 如何作为设计功能来实施。此外,我们还研究了电子健康系统的质量和效果。

方法

从 2000 年到 2020 年,在 IEEE Xplore,ACM,ScienceDirect,PubMed,Scopus 和 Web of Science 数据库中进行了系统搜索。使用理论编码方案和行为改变技术分类学 1 版(BCTTv1)分别对理论使用和 BCT 进行编码。使用移动健康(mHealth)的动机设计镜头来识别设计功能。评估了每个电子健康系统的 BCT 和设计功能的数量及其在所有系统中的普遍性。

结果

本综述确定了 16 种旨在支持青少年接受抗逆转录病毒治疗的电子健康系统。系统类型包括短信提醒(n=6),电话提醒(n=3),短信和电话提醒相结合(n=1),电子依从性监测设备(n=3),智能手机应用程序(n=1),智能手机严肃游戏(n=1),游戏化智能手机应用程序(n=1),利用现有社交媒体(n=2),基于网络的应用程序(n=1),视频会议(n=1)和桌面应用程序(n=1)。其中 9 个基于理论,其中 3 个广泛使用了理论。青少年发育变化对 ART 依从性的影响没有明确说明。系统之间共使用了 42 种不同的 BCT 和 24 种动机设计功能。有 10 个系统报告了对 1 个或多个结果有积极影响;但是,在这 10 个系统中,只有 3 个系统报告了对其测量的所有结果均具有积极影响。在所有测量的结果中,多达 6 个系统报告了纯粹的无影响。

结论

基本应用程序(短信和电话)最为常见,尽管诸如移动应用程序和游戏之类的更高级系统也正在出现。本综述表明,在使用理论和 BCT 方面存在差距,并且特别是青少年对 ART 依从性的发育变化的影响没有得到充分考虑。与采用发展方向相结合,未来的电子健康系统应有效地利用健康理论,并考虑开发更先进的系统,为更全面地使用 BCT 开辟道路。总体而言,电子健康系统对青少年接受抗逆转录病毒治疗的影响及其中介因素很有希望,但仍需要提供有关效果的确凿证据。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8c53/8709919/860168900b3c/mhealth_v9i12e25129_fig1.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验