Department of Computer Science and Information Technology, West Pomeranian University of Technology, Żołnierska 49, 71-210 Szczecin, Poland.
Sensors (Basel). 2021 Dec 20;21(24):8502. doi: 10.3390/s21248502.
Interactive environments create endless possibilities for the design of websites, games, online platforms, and mobile applications. Their visual aspects and functional characteristics influence the user experience. Depending on the project, the purpose of the environment can be oriented toward marketing targets, user experience, or accessibility. Often, these conflicting aspects should be integrated within a single project, and a search for trade-offs is needed. One of these conflicts involves a disparity in user behavior concerning declared preferences and real observed activity in terms of visual attention. Taking into account accessibility guidelines (WCAG) further complicates the problem. In our study, we focused on the analysis of color combinations and their contrast in terms of user-friendliness; visual intensity, which is important for attracting user attention; and recommendations from the Web Accessibility Guidelines (WCAG). We took up the challenge to reduce the disparity between user preferences and WCAG contrast, on one hand, and user natural behavior registered with an eye-tracker, on the other. However, we left the choice of what is more important-human conscious reaction or objective user behavior results-to the designer. The former corresponds to user-friendliness, while the latter, visual intensity, is consistent with marketing expectations. The results show that the ranking of visual objects characterized by different levels of contrast differs when considering the perspectives of user experience, commercial goals, and objective recording. We also propose an interactive tool with the possibility of assigning weights to each criterion to generate a ranking of objects.
交互环境为网站、游戏、在线平台和移动应用程序的设计创造了无穷无尽的可能性。它们的视觉方面和功能特征影响用户体验。根据项目的不同,环境的目的可以面向营销目标、用户体验或可访问性。通常,这些相互冲突的方面应该在单个项目中整合,需要进行权衡取舍。这些冲突之一涉及到用户行为与声明的偏好和实际观察到的视觉注意力之间的差异。考虑到可访问性指南(WCAG)进一步使问题复杂化。在我们的研究中,我们专注于分析用户友好性方面的颜色组合及其对比度;视觉强度,这对于吸引用户注意力很重要;以及 Web 可访问性指南(WCAG)的建议。我们接受了挑战,一方面减少了用户偏好与 WCAG 对比度之间的差异,另一方面减少了与眼睛跟踪器记录的用户自然行为之间的差异。然而,我们将什么更重要的选择留给了设计师——是人的有意识反应还是客观的用户行为结果。前者对应于用户友好性,而后者,即视觉强度,符合营销期望。结果表明,当考虑用户体验、商业目标和客观记录的角度时,具有不同对比度水平的视觉对象的排名会有所不同。我们还提出了一种具有为每个标准分配权重以生成对象排名的可能性的交互式工具。