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沉浸式头戴式显示器中的设备内反馈在无人地面车辆遥操作过程中的距离感知。

In-Device Feedback in Immersive Head-Mounted Displays for Distance Perception During Teleoperation of Unmanned Ground Vehicles.

出版信息

IEEE Trans Haptics. 2022 Jan-Mar;15(1):79-84. doi: 10.1109/TOH.2021.3138590. Epub 2022 Mar 18.

Abstract

In recent years, Virtual Reality (VR) Head-Mounted Displays (HMD) have been used to provide an immersive, first-person view in real-time for the remote-control of Unmanned Ground Vehicles (UGV). One critical issue is that it is challenging to perceive the distance of obstacles surrounding the vehicle from 2D views in the HMD, which deteriorates the control of UGV. Conventional distance indicators used in HMD take up screen space which leads clutter on the display and can further reduce situation awareness of the physical environment. To address the issue, in this paper we propose off-screen in-device feedback using vibro-tactile and/or light-visual cues to provide real-time distance information for the remote control of UGV. Results from a study show a significantly better performance with either feedback type, reduced workload and improved usability in a driving task that requires continuous perception of the distance between the UGV and its environmental objects or obstacles. Our findings show a solid case for in-device vibro-tactile and/or light-visual feedback to support remote operation of UGVs that highly relies on distance perception of objects.

摘要

近年来,虚拟现实(VR)头戴式显示器(HMD)已被用于为无人驾驶地面车辆(UGV)的远程控制提供实时的沉浸式第一人称视角。一个关键问题是,从 HMD 中的 2D 视图中感知车辆周围障碍物的距离具有挑战性,这会降低 UGV 的控制能力。HMD 中使用的传统距离指示器会占用屏幕空间,从而导致显示混乱,并进一步降低对物理环境的态势感知。为了解决这个问题,本文提出了使用振动触觉和/或光视觉提示的屏幕外设备内反馈,为 UGV 的远程控制提供实时距离信息。一项研究的结果表明,在需要连续感知 UGV 与其环境物体或障碍物之间距离的驾驶任务中,任何一种反馈类型都能显著提高性能,降低工作负荷和提高可用性。我们的研究结果表明,在设备内使用振动触觉和/或光视觉反馈来支持高度依赖物体距离感知的 UGV 远程操作具有坚实的理由。

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