Wechsler Theresa F, Pfaller Michael, van Eickels Rahel E, Schulz Luise H, Mühlberger Andreas
Department for Psychology, Clinical Psychology and Psychotherapy, University of Regensburg, Regensburg, Germany.
Front Psychiatry. 2021 Dec 14;12:751272. doi: 10.3389/fpsyt.2021.751272. eCollection 2021.
Enhanced self-focused attention plays a central role in the maintenance and treatment of Social Anxiety and is targeted in contemporary cognitive behavioral therapy. Actual developments use Virtual Reality (VR) for behavioral training. However, no VR attention training combining exposure to public speaking with shifting attention from self-focus to external focus has been investigated, and no experimental evidence exists on different kinds of external cues as targets of attention. Therefore, we investigated the effects of an attention training during public speaking in VR and examined differential effects of an external focus on nonsocial vs. social stimuli. In this randomized controlled study, highly socially anxious participants were instructed to focus on either objects or the audience within a virtual speech task. We assessed the pre-post effects on affective reactions, self-perception, and attentional processes during public speaking as well as general Social Anxiety using subjective, physiological, and eye-tracking measures. Repeated-measures analyses of variance (ANOVAs) were calculated to detect changes from pretest to posttest over both groups, and time × group interaction effects. Within the analysis sample ( = 41), anxiety during public speaking and fear of negative evaluation significantly decreased, with no significant differences between groups. No significant time effect, but a significant time × group effect, was found for the looking time proportion on the audience members' heads. Follow-up tests confirmed a significant increase in the social-focus group and a significant decrease in the nonsocial-focus group. For all other variables, except external focus and fear of public speaking, significant improvements were found over both groups. Further significant time x group effects were found for positive affect during public speaking, with a significant increase in the social focus, and no significant change in the nonsocial-focus group. Our findings suggest that attention training to reduce self-focus can be successfully conducted in VR. Both training versions showed positive short-term effects in the highly socially anxious, with particular advantages of an external social focus concerning eye contact to the audience and positive affect. Further research should investigate whether social focus is even more advantageous long term and if reinterpretations of dysfunctional beliefs could be achieved by not avoiding social cues.
增强的自我关注在社交焦虑的维持和治疗中起着核心作用,并且是当代认知行为疗法的目标。实际的进展使用虚拟现实(VR)进行行为训练。然而,尚未研究将公开演讲暴露与将注意力从自我关注转移到外部关注相结合的VR注意力训练,并且也没有关于不同种类外部线索作为注意力目标的实验证据。因此,我们研究了在VR中公开演讲期间注意力训练的效果,并检查了外部关注对非社交刺激与社交刺激的不同影响。在这项随机对照研究中,指导高度社交焦虑的参与者在虚拟演讲任务中专注于物体或观众。我们使用主观、生理和眼动追踪测量方法,评估了公开演讲期间对情感反应、自我认知和注意力过程以及一般社交焦虑的前后效果。计算重复测量方差分析(ANOVA)以检测两组从预测试到后测试的变化以及时间×组交互效应。在分析样本(n = 41)中,公开演讲期间的焦虑和对负面评价的恐惧显著降低,两组之间无显著差异。对于注视观众头部的时间比例,未发现显著的时间效应,但发现了显著的时间×组效应。后续测试证实社交关注组显著增加,非社交关注组显著减少。对于所有其他变量,除了外部关注和对公开演讲的恐惧外,两组均发现有显著改善。在公开演讲期间的积极情绪方面还发现了进一步显著的时间×组效应,社交关注组显著增加,非社交关注组无显著变化。我们的研究结果表明,在VR中可以成功进行减少自我关注的注意力训练。两种训练版本在高度社交焦虑者中均显示出积极的短期效果,外部社交关注在与观众眼神接触和积极情绪方面具有特别优势。进一步的研究应调查社交关注从长期来看是否更具优势,以及是否可以通过不回避社交线索来实现对功能失调信念的重新解释。