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团队凝聚力发展的自我报告和面部表情指标。

Self-report and facial expression indicators of team cohesion development.

作者信息

Bonny Justin W

机构信息

Department of Psychology, Morgan State University, 1700 East Cold Spring Lane, Baltimore, MD, USA.

出版信息

Behav Res Methods. 2023 Jan;55(1):1-15. doi: 10.3758/s13428-022-01799-3. Epub 2022 Mar 3.

DOI:10.3758/s13428-022-01799-3
PMID:35239166
Abstract

Ad hoc teams are formed to complete tasks across formal and informal environments. More effective teams tend to report higher cohesion, more strongly identifying as a group. Dynamic theories of team processes suggest that cohesion changes as teams form and perform to achieve a goal. The present research examined approaches for rapidly measuring team dynamics to investigate how cohesion developed in newly formed teams as they completed a series of video game matches. Self-report ratings of cohesion were collected via manikin-based measures designed to be rapidly completed. In addition, the emotion valence and arousal of facial expressions of teammates were estimated via video recordings. Results suggested that perceptions of cohesion rapidly changed as teams completed video game matches. The present study indicates that manikin-based self-report measures and emotion valence of facial expressions are dynamic and could be used as behavioral indicators of team cohesion development.

摘要

临时团队的组建是为了在正式和非正式环境中完成任务。更有效的团队往往表现出更高的凝聚力,更强烈地认同自己作为一个群体。团队过程的动态理论表明,凝聚力会随着团队的形成和为实现目标而开展的工作而发生变化。本研究考察了快速测量团队动态的方法,以探究新组建的团队在完成一系列电子游戏比赛时凝聚力是如何发展的。通过基于人体模型的、设计为可快速完成的测量方法收集凝聚力的自我报告评分。此外,通过视频记录估计队友面部表情的情感效价和唤醒度。结果表明,随着团队完成电子游戏比赛,凝聚力的认知迅速变化。本研究表明,基于人体模型的自我报告测量方法和面部表情的情感效价是动态的,可作为团队凝聚力发展的行为指标。

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