虚拟现实与教育的系统文献综述和文献计量分析
Systematic literature review and bibliometric analysis on virtual reality and education.
作者信息
Rojas-Sánchez Mario A, Palos-Sánchez Pedro R, Folgado-Fernández José A
机构信息
Costa Rica Institute of Technology, Cartago, Costa Rica.
Department of Financial Economics and Operations, University of Sevilla, Seville, Spain.
出版信息
Educ Inf Technol (Dordr). 2023;28(1):155-192. doi: 10.1007/s10639-022-11167-5. Epub 2022 Jun 27.
The objective of this study is to identify and analyze the scientific literature with a bibliometric analysis to find the main topics, authors, sources, most cited articles, and countries in the literature on virtual reality in education. Another aim is to understand the conceptual, intellectual, and social structure of the literature on the subject and identify the knowledge base of the use of VR in education and whether it is commonly used and integrated into teaching-learning processes. To do this, articles indexed in the Main Collections of the Web of Science, Scopus and Lens were analyzed for the period 2010 to 2021. The research results are presented in two parts: the first is a quantitative analysis that provides an overview of virtual reality (VR) technology used in the educational field, with tables, graphs, and maps, highlighting the main performance indicators for the production of articles and their citation. The results obtained found a total of 718 articles of which the following were analyzed 273 published articles. The second stage consisted of an inductive type of analysis that found six major groups in the cited articles, which are instruction and learning using VR, VR learning environments, use of VR in different fields of knowledge, learning processes using VR applications or games, learning processes employing simulation, and topics published during the Covid-19 pandemic. Another important aspect to mention is that VR is used in many different areas of education, but until the beginning of the pandemic the use of this so-called "disruptive process" came mainly from students, Institutions were reluctant and slow to accept and include VR in the teaching-learning processes.
本研究的目的是通过文献计量分析来识别和分析科学文献,以找出教育领域虚拟现实文献中的主要主题、作者、来源、被引次数最多的文章以及国家。另一个目的是了解该主题文献的概念、知识和社会结构,确定虚拟现实在教育中应用的知识基础,以及它是否被广泛使用并融入到教学过程中。为此,对2010年至2021年期间被科学引文索引(Web of Science)主数据库、Scopus和Lens收录的文章进行了分析。研究结果分为两部分呈现:第一部分是定量分析,通过表格、图表和地图概述了教育领域中使用的虚拟现实(VR)技术,突出了文章产出及其引用的主要绩效指标。分析结果共发现718篇文章,其中对273篇已发表文章进行了分析。第二阶段是归纳式分析,在被引文章中发现了六个主要类别,分别是使用VR的教学与学习、VR学习环境、VR在不同知识领域的应用、使用VR应用程序或游戏的学习过程、采用模拟的学习过程以及新冠疫情期间发表的主题。另一个需要提及的重要方面是,VR在教育的许多不同领域都有应用,但直到疫情开始,这种所谓的“颠覆性技术”的使用主要来自学生,机构在接受并将VR纳入教学过程方面表现得很不情愿且行动迟缓。