Hamid Mohamed S, Abo Hamza Eid, Hussain Zaheer, AlAhmadi Aisha
Faculty of Education, Ain Shams University, Cairo, Egypt.
College of Humanities and Sciences, Ajman University, Ajman, United Arab Emirates.
Front Psychiatry. 2022 Jul 15;13:905553. doi: 10.3389/fpsyt.2022.905553. eCollection 2022.
Research on internet gaming disorder (IGD) has increased considerably over the last decade. Although most IGD research has focused on Western or South Asian samples, it is critical to understand and assess this disorder among other populations. The present study investigated the association between IGD and sensation seeking among Arab adolescents. An online survey consisting of the short internet gaming disorder short scale (IGDSS) and brief sensation seeking scale (B-SSS) was completed by 260 participants (mean age = 14.61, = 2.43). The results showed that sensation seeking behaviours were associated with higher gaming hours and greater chances of exhibiting IGD. The findings support the current perspective of understanding this disorder from a disease framework as it highlights the relevance of behavioural components in gaming addiction. Importantly, the results will further aid the development of reliable diagnosis and efficacious treatments within clinical practices.
在过去十年中,对网络成瘾障碍(IGD)的研究显著增加。尽管大多数IGD研究集中在西方或南亚样本上,但了解和评估其他人群中的这种障碍至关重要。本研究调查了阿拉伯青少年中IGD与寻求刺激之间的关联。260名参与者(平均年龄 = 14.61,标准差 = 2.43)完成了一项在线调查,该调查包括简短网络成瘾障碍量表(IGDSS)和简短寻求刺激量表(B - SSS)。结果表明,寻求刺激行为与更长的游戏时间以及出现IGD的更大可能性相关。这些发现支持了当前从疾病框架理解这种障碍的观点,因为它突出了行为成分在游戏成瘾中的相关性。重要的是,这些结果将进一步有助于在临床实践中开发可靠的诊断方法和有效的治疗方法。