Meixner Charlotte, Baumann Hannes, Wollesen Bettina
Institut für Bewegungswissenschaft, Universität Hamburg, Hamburg, Germany.
Technische Universität Berlin, Institut für Psychologie und Arbeitswissenschaft, Berlin, Germany.
Gesundheitswesen. 2023 Apr;85(4):371-379. doi: 10.1055/a-1860-0911. Epub 2022 Aug 10.
There is an increase in digital technologies to support health promotion. The majority of offerings is aimed at the individual but are less adapted to social life constellations such as families. The goal of this is study was to highlight the need and the requirements for an addressee-oriented app development. This was to be achieved by determining the initial situation and health goals of the surveyed families in the fields of exercise, nutrition and relaxation, and identifying points of intersection of the family members for a health app.
The online survey was conducted with n=1008 parents (Ø 48 years, 59% female, 39.3% male, 1.7% diverse) on health status as well as exercise, nutrition and relaxation, smartphone use, app features and gamification. Quantitative data analysis (frequency analyses, Chi test, factor analysis, and single-factor analysis of variance) was performed using IBM SPSS Analytics (25; Armonk, NewYork).
The majority of those surveyed considered their state of health to be good. The minority met the WHO reference values for physical activity and nutrition. In addition, the respondents were exposed to a high level of stress with simultaneously low coping skills. The identified target areas were active relaxation measures, nutrition, general competence, physical activity, nature activities and sports-recreation opportunities. Significant differences were found in age, in the active relaxation measures [F(2)=3.367; p=0.035] and sports-recreation opportunities [F(2)=7.480; p=0.001].
The study reveals intersections of families' content for a behavior change process with digital support. The interest in individual offers differs between the age groups of the children surveyed. Further research should identify health app usage preferences in families and in different family constellations as well as a family-friendly approach.
支持健康促进的数字技术正在增加。大多数产品针对个人,但不太适合家庭等社会生活群体。本研究的目的是强调以受众为导向的应用程序开发的必要性和要求。这将通过确定被调查家庭在运动、营养和放松领域的初始状况和健康目标,并确定家庭成员在健康应用程序方面的交集来实现。
对1008名家长(平均年龄48岁,女性占59%,男性占39.3%,其他占1.7%)进行了关于健康状况、运动、营养和放松、智能手机使用、应用程序功能和游戏化的在线调查。使用IBM SPSS Analytics(版本25;纽约州阿蒙克)进行定量数据分析(频率分析、卡方检验、因子分析和单因素方差分析)。
大多数被调查者认为自己的健康状况良好。少数人达到了世界卫生组织关于身体活动和营养的参考值。此外,受访者面临着高水平的压力,同时应对能力较低。确定的目标领域是积极的放松措施、营养、一般能力、身体活动、自然活动和体育娱乐机会。在年龄、积极的放松措施[F(2)=3.367;p=0.035]和体育娱乐机会[F(2)=7.480;p=0.001]方面发现了显著差异。
该研究揭示了家庭在行为改变过程中与数字支持相关的内容交集。在被调查儿童的不同年龄组中,对个人产品的兴趣存在差异。进一步的研究应确定家庭和不同家庭群体中健康应用程序的使用偏好,以及一种家庭友好型方法。