Lahkar Bhrigu K, Muller Antoine, Dumas Raphaël, Reveret Lionel, Robert Thomas
Univ Lyon, Univ Gustave Eiffel, Univ Claude Bernard Lyon 1, LBMC UMR_T9406, Lyon, France.
INRIA Grenoble Rhone-Alpes, LJK, UMR 5224, Grenoble, France.
Front Sports Act Living. 2022 Jul 25;4:939980. doi: 10.3389/fspor.2022.939980. eCollection 2022.
Kinematic analysis of the upper extremity can be useful to assess the performance and skill levels of athletes during combat sports such as boxing. Although marker-based approach is widely used to obtain kinematic data, it is not suitable for "in the field" activities, i.e., when performed outside the laboratory environment. Markerless video-based systems along with deep learning-based pose estimation algorithms show great potential for estimating skeletal kinematics. However, applicability of these systems in assessing upper-limb kinematics remains unexplored in highly dynamic activities. This study aimed to assess kinematics of the upper limb estimated with a markerless motion capture system (2D video cameras along with commercially available pose estimation software Theia3D) compared to those measured with marker-based system during "in the field" boxing. A total of three elite boxers equipped with retroreflective markers were instructed to perform specific sequences of shadow boxing trials. Their movements were simultaneously recorded with 12 optoelectronic and 10 video cameras, providing synchronized data to be processed further for comparison. Comparative assessment showed higher differences in 3D joint center positions at the elbow (more than 3 cm) compared to the shoulder and wrist (<2.5 cm). In the case of joint angles, relatively weaker agreement was observed along internal/external rotation. The shoulder joint revealed better performance across all the joints. Segment velocities displayed good-to-excellent agreement across all the segments. Overall, segment velocities exhibited better performance compared to joint angles. The findings indicate that, given the practicality of markerless motion capture system, it can be a promising alternative to analyze sports-performance.
上肢的运动学分析有助于评估拳击等格斗运动中运动员的表现和技能水平。尽管基于标记的方法被广泛用于获取运动学数据,但它不适用于“现场”活动,即在实验室环境之外进行的活动。基于深度学习的姿态估计算法的无标记视频系统在估计骨骼运动学方面显示出巨大潜力。然而,这些系统在评估高度动态活动中的上肢运动学方面的适用性尚未得到探索。本研究旨在评估在“现场”拳击过程中,与基于标记的系统测量的上肢运动学相比,使用无标记运动捕捉系统(2D摄像机以及市售姿态估计软件Theia3D)估计的上肢运动学。共有三名配备反光标记的精英拳击手被指示进行特定序列的空击试验。他们的动作同时用12台光电摄像机和10台视频摄像机记录,提供同步数据以便进一步处理进行比较。比较评估显示,与肩部和腕部(<2.5厘米)相比,肘部的三维关节中心位置差异更大(超过3厘米)。在关节角度方面,在内旋/外旋方面观察到的一致性相对较弱。肩关节在所有关节中表现更好。各节段速度在所有节段中显示出良好到极好的一致性。总体而言,节段速度比关节角度表现更好。研究结果表明,鉴于无标记运动捕捉系统的实用性,它可能是分析运动表现的一个有前途的替代方法。