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根据球员在足球小场比赛中的角色对控球持续时间进行聚类。

Clustering ball possession duration according to players' role in football small-sided games.

机构信息

University of Maia, UMAIA, Maia, Portugal.

Department of Sports Sciences, Exercise and Health, University of Trás-os-Montes and Alto Douro, Vila Real, Portugal.

出版信息

PLoS One. 2022 Aug 25;17(8):e0273460. doi: 10.1371/journal.pone.0273460. eCollection 2022.

Abstract

This study aimed to explore which offensive variables best discriminate the ball possession duration according to players specific role (defenders, midfielders, attackers) during a Gk+3vs3+Gk football small-sided games. Fifteen under-15 players (age 13.2±1.0 years, playing experience 4.2±1.0 years) were grouped according to their positions (team of defenders, n = 5; team of midfielders, n = 7; team of attackers, n = 3). On each testing day (n = 3), each team performed one bout of 5-min against each team in a random order, accounting for a total of nine bouts in the following scenarios: i) defenders vs midfielders; ii) defenders vs attackers; iii) midfielders vs attackers. Based on video, a notational analysis process allowed to capture individual and collective actions. According to each playing position group, discriminant analysis was used to identify relevant variables that discriminate different ball possession sequences (short, medium, and long). The analysis revealed the existence of three clusters according to ball possession duration, classified as short sequence (4 seconds), medium sequence (10 seconds) and long sequence (~18 seconds). The number of touches per possession was the variable that discriminates the ball possession duration from all playing positions while passing actions were related to midfielders and attackers. In addition, different ball possessions sequences in the attackers were also discriminated by the number of players involved per possession. Accordingly, to increase the duration of the offensive phase during small-sided games, coaches should foster the players' ability to stay on the ball, as it may amplify their opportunities to maintain the ball possession. In addition, coaches may also include reward rules to encourage midfielders and attackers' passing actions and the number of attackers involved during the attack to promote longer ball possessions durations.

摘要

本研究旨在探讨在 Gk+3vs3+Gk 足球小场比赛中,根据球员的特定角色(后卫、中场、前锋),哪些进攻变量能最好地区分控球持续时间。15 名 15 岁以下的球员(年龄 13.2±1.0 岁,比赛经验 4.2±1.0 年)根据他们的位置(后卫队,n=5;中场队,n=7;前锋队,n=3)分组。在每个测试日(n=3),每个队以随机顺序与每个队进行 5 分钟的一场比赛,总共进行了 9 场比赛,包括以下场景:i)后卫队对中场队;ii)后卫队对前锋队;iii)中场队对前锋队。根据视频,一个记录分析过程允许捕捉个人和集体行动。根据每个比赛位置组,判别分析用于识别区分不同控球序列(短、中、长)的相关变量。分析显示,根据控球持续时间,存在三个聚类,分为短序列(4 秒)、中序列(10 秒)和长序列(~18 秒)。每次控球的触球次数是区分所有比赛位置控球持续时间的变量,而传球动作与中场和前锋有关。此外,前锋的不同控球序列也可以通过每次控球涉及的球员人数来区分。因此,为了在小场比赛中增加进攻阶段的持续时间,教练应该培养球员控球的能力,因为这可能会增加他们保持控球的机会。此外,教练还可以包括奖励规则,以鼓励中场和前锋的传球动作以及进攻时涉及的前锋人数,以促进更长的控球持续时间。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8dfa/9409585/45215fea31c8/pone.0273460.g001.jpg

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