• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

虚拟现实中恐惧、挫折和顿悟的生理反应特征。

Characterizing Physiological Responses to Fear, Frustration, and Insight in Virtual Reality.

出版信息

IEEE Trans Vis Comput Graph. 2022 Nov;28(11):3917-3927. doi: 10.1109/TVCG.2022.3203113. Epub 2022 Oct 21.

DOI:10.1109/TVCG.2022.3203113
PMID:36048988
Abstract

Physiological sensing often complements studies of human behavior in virtual reality (VR) to detect users' affective and cognitive states. Some psychological states, such as fear and frustration, can be particularly hard to differentiate from a physiological perspective as they are close in the arousal and valence emotional space. Moreover, it is largely unclear how users' physiological reactions are expressed in response to transient psychological states such as fear, frustration, and insight-especially since these are rich indicators for characterizing users' responses to dynamic systems but are hard to capture in highly interactive settings. We conducted a study ($N=24$) to analyze participants' pulmonary, electrodermal, cardiac, and pupillary responses to moments of fear, frustration, and insight in immersive settings. Participants interacted in five VR environments, throughout which we measured their physiological reactions and analyzed the patterns we observed. We also measured subjective fear and frustration using questionnaires. We found differences between fear and frustration pupillary, respiratory, and electrodermal responses, as well as between the pupillary changes that followed fear in a horror game and those that followed fear in a vertigo experiment. We present the relationships between fear levels, frustration levels, and their physiological responses. To detect these affective events and states, we introduce user-independent binary classification models that achieved an average micro $F_{1}$ score of 71% for detecting fear in a horror game, 75% for fear of vertigo, 76% for frustration, and 75% for insight, showing the promise for detecting these states from passive and objective signals.

摘要

生理感应通常与虚拟现实 (VR) 中的人类行为研究相辅相成,以检测用户的情感和认知状态。一些心理状态,如恐惧和挫折感,从生理角度来看很难区分,因为它们在唤醒和效价情感空间上非常接近。此外,人们还不清楚用户的生理反应如何在面对恐惧、挫折和顿悟等短暂的心理状态时表现出来,尤其是因为这些是对动态系统进行特征描述的重要指标,但很难在高度互动的环境中捕捉到这些状态。我们进行了一项研究(N=24),以分析参与者在沉浸式环境中对恐惧、挫折和顿悟时刻的肺、皮肤电、心脏和瞳孔反应。参与者在五个 VR 环境中进行交互,在此期间我们测量了他们的生理反应,并分析了我们观察到的模式。我们还使用问卷调查来测量主观恐惧和挫折感。我们发现恐惧和挫折感在瞳孔、呼吸和皮肤电反应方面存在差异,以及恐怖游戏中恐惧后和眩晕实验中恐惧后瞳孔变化之间的差异。我们展示了恐惧水平、挫折水平及其生理反应之间的关系。为了检测这些情感事件和状态,我们引入了用户独立的二进制分类模型,该模型在恐怖游戏中检测恐惧的平均微 F1 得分为 71%,在眩晕恐惧中为 75%,在挫折中为 76%,在顿悟中为 75%,这表明从被动和客观的信号中检测这些状态具有很大的潜力。

相似文献

1
Characterizing Physiological Responses to Fear, Frustration, and Insight in Virtual Reality.虚拟现实中恐惧、挫折和顿悟的生理反应特征。
IEEE Trans Vis Comput Graph. 2022 Nov;28(11):3917-3927. doi: 10.1109/TVCG.2022.3203113. Epub 2022 Oct 21.
2
Odour enhances the sense of presence in a virtual reality environment.气味能增强虚拟现实环境中的存在感。
PLoS One. 2022 Mar 30;17(3):e0265039. doi: 10.1371/journal.pone.0265039. eCollection 2022.
3
Let the beat flow: How game difficulty in virtual reality affects flow.让节奏流动起来:虚拟现实中的游戏难度如何影响心流体验。
Acta Psychol (Amst). 2023 Feb;232:103812. doi: 10.1016/j.actpsy.2022.103812. Epub 2022 Dec 23.
4
Effects of Virtual Human Appearance Fidelity on Emotion Contagion in Affective Inter-Personal Simulations.虚拟人类外观逼真度对情感人际模拟中情绪感染的影响。
IEEE Trans Vis Comput Graph. 2016 Apr;22(4):1326-35. doi: 10.1109/TVCG.2016.2518158. Epub 2016 Jan 14.
5
Toward Emotionally Adaptive Virtual Reality for Mental Health Applications.迈向适用于心理健康应用的情感自适应虚拟现实。
IEEE J Biomed Health Inform. 2019 Sep;23(5):1877-1887. doi: 10.1109/JBHI.2018.2878846. Epub 2018 Oct 31.
6
Multimodal Physiological Analysis of Impact of Emotion on Cognitive Control in VR.虚拟现实中情绪对认知控制影响的多模态生理分析。
IEEE Trans Vis Comput Graph. 2024 May;30(5):2044-2054. doi: 10.1109/TVCG.2024.3372101. Epub 2024 Apr 19.
7
Enhancing Virtual Rehabilitation in Upper Limbs With Biocybernetic Adaptation: The Effects of Virtual Reality on Perceived Muscle Fatigue, Game Performance and User Experience.生物控制论适应性增强上肢虚拟康复:虚拟现实对肌肉疲劳感知、游戏表现和用户体验的影响。
IEEE Trans Neural Syst Rehabil Eng. 2020 Mar;28(3):740-747. doi: 10.1109/TNSRE.2020.2968869. Epub 2020 Jan 22.
8
Neurophysiological and Subjective Analysis of VR Emotion Induction Paradigm.虚拟现实情感诱导范式的神经生理学和主观分析。
IEEE Trans Vis Comput Graph. 2022 Nov;28(11):3832-3842. doi: 10.1109/TVCG.2022.3203099. Epub 2022 Oct 21.
9
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear: The Mediating Role of Presence.虚拟现实在增强灾难新闻对同理心和恐惧影响方面的辅助作用:沉浸感的中介作用。
Cyberpsychol Behav Soc Netw. 2023 Apr;26(4):273-278. doi: 10.1089/cyber.2022.0243. Epub 2023 Mar 17.
10
CAEVR: Biosignals-Driven Context-Aware Empathy in Virtual Reality.CAEVR:虚拟现实中的生物信号驱动的情境感知共情。
IEEE Trans Vis Comput Graph. 2024 May;30(5):2671-2681. doi: 10.1109/TVCG.2024.3372130. Epub 2024 Apr 19.

引用本文的文献

1
Five canonical findings from 30 years of psychological experimentation in virtual reality.虚拟现实30年心理实验的五项典型发现。
Nat Hum Behav. 2025 May 22. doi: 10.1038/s41562-025-02216-3.
2
Eye-Based Recognition of User Traits and States-A Systematic State-of-the-Art Review.基于眼睛的用户特征与状态识别——一项系统的最新技术综述
J Eye Mov Res. 2025 Apr 1;18(2):8. doi: 10.3390/jemr18020008. eCollection 2025 Apr.
3
Problem Behaviours and Relinquishment: Challenges Faced by Clinical Animal Behaviourists When Assessing Fear and Frustration.
问题行为与放弃:临床动物行为学家在评估恐惧和挫折时面临的挑战
Animals (Basel). 2024 Sep 19;14(18):2718. doi: 10.3390/ani14182718.