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色彩偏好与数字漫游景观中的疗愈:以心理健康亚健康人群为例。

Colour Preference and Healing in Digital Roaming Landscape: A Case Study of Mental Subhealth Populations.

机构信息

Virtual Landscape Design Laboratory, School of Art and Design, Wuhan Institute of Technology, Wuhan 430205, China.

School of Foreign Languages, Wuhan Institute of Technology, Wuhan 430205, China.

出版信息

Int J Environ Res Public Health. 2022 Sep 2;19(17):10986. doi: 10.3390/ijerph191710986.

Abstract

From the perspective of emotional preference, studies have been conducted about landscape healing for subhealth people in the National High-Tech Zone (the study area). Combined with a preliminary practice investigation, Unity 2019 was used to make a digital roaming landscape, and 91 subjects with a history of mental subhealth diseases were randomly invited to participate in the immersive experimentation of the Human-Machine Environment Synchronisation (ErgoLAB) platform. After the experiment, the subjects were invited to fill in a Likert scale as the control group. The interest preference, emotion fluctuation, and healing effect of landscape colour were verified. The results show that: (1) The variation trend of interest reflected the concentration of interest in landscape, and the order of degree of interest, ranging from high to low, went Green > Yellow > Blue > Red > Orange > Purple > Cyan. (2) The subjects' interest in landscape colour was correlated with the arousal of positive emotions. The correlation between interest in landscape colour and positive emotions, from high to low, went Blue > Green > Yellow, while the correlation between red, cyan, orange, and purple was not significant. (3) The mean skin conductance (SC) fluctuation variance of subjects was 5.594%, which confirmed that the healing effect of digital roaming landscape scenes was significant under the state of low arousal. According to the Likert scale data, subjects' scores of the healing effect of landscapes, from high to low, went as follows: Green > Yellow > Red > Blue > Cyan > Orange > Purple. The results provide a new method for demonstrating the logical relationship between the digital landscape interest experience-emotional awakening-healing effect and providing a theoretical method and construction scheme for landscape colour configuration in the implementation of landscape healing projects.

摘要

从情感偏好的角度出发,对国家高新区(研究区域)亚健康人群的景观疗愈进行了研究。结合初步的实践调查,使用 Unity 2019 制作了数字漫游景观,并随机邀请了 91 名有心理亚健康病史的受试者参加人机环境同步(ErgoLAB)平台的沉浸式实验。实验后,邀请受试者填写李克特量表作为对照组。验证了景观色彩的兴趣偏好、情绪波动和疗愈效果。结果表明:(1)兴趣变化趋势反映了对景观的兴趣集中程度,兴趣程度从高到低依次为绿色>黄色>蓝色>红色>橙色>紫色>青色。(2)受试者对景观色彩的兴趣与积极情绪的唤起相关。从高到低,景观色彩兴趣与积极情绪的相关性依次为蓝色>绿色>黄色,而红色、青色、橙色和紫色之间的相关性不显著。(3)受试者的平均皮肤电导(SC)波动方差为 5.594%,证实了在低唤醒状态下数字漫游景观场景的疗愈效果显著。根据李克特量表数据,受试者对景观疗愈效果的评分从高到低依次为:绿色>黄色>红色>蓝色>青色>橙色>紫色。研究结果为论证数字景观兴趣体验-情绪唤醒-疗愈效果之间的逻辑关系提供了一种新方法,并为景观色彩配置在景观疗愈项目的实施中提供了一种理论方法和构建方案。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/137c/9518100/f7b4487fa68a/ijerph-19-10986-g001.jpg

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