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儿童和青少年中的注意力缺陷多动障碍与游戏障碍共病:一项叙述性综述

ADHD-Gaming Disorder Comorbidity in Children and Adolescents: A Narrative Review.

作者信息

Salerno Luana, Becheri Leonardo, Pallanti Stefano

机构信息

INS, Istituto di Neuroscienze, 50121 Florence, Italy.

Department of Psychiatry, Albert Einstein College of Medicine, Bronx, NY 10461, USA.

出版信息

Children (Basel). 2022 Oct 6;9(10):1528. doi: 10.3390/children9101528.

Abstract

Attention Deficit/Hyperactivity Disorder (ADHD) is a neurobiological condition characterized by developmentally inadequate levels of inattention, hyperactivity, and impulsivity, and a neurobiological disruption in brain neurotransmitters and circuitry causing abnormal responses to rewards. Playing electronic games generates a biological response that activates the neuronal circuits linked to pleasure and reward, and there is a growing attention to this type of activity, which can also turn into a mental health condition. The existence and the boundaries between the functional and the dysfunctional are still a source of debate, with the recognition of 'Internet Gaming Disorder' (IGD) as a condition belonging to the broader area of addiction requiring more in-depth study with respect to the DSM-5, while 'Gaming Disorder' (GD) was officially recognized as a new diagnosis by the World Health Organization (WHO) in the updated revision of the International Classification of Diseases (ICD-11). Notwithstanding, the suggested criteria for the diagnosis of Gaming Disorder are still debated. Since ADHD has been reported as a risk factor for developing addictions, this narrative review aims to provide the current state-of-the art of the knowledge about the comorbidity between ADHD and Gaming Disorder. For this aim, a literature search was conducted using a combination of specific keywords and the results are discussed within the R-Do-C framework and dimensions, and implications for treatment are considered.

摘要

注意力缺陷多动障碍(ADHD)是一种神经生物学病症,其特征在于注意力不集中、多动和冲动的发育水平不足,以及大脑神经递质和神经回路的神经生物学破坏,导致对奖励的异常反应。玩电子游戏会产生一种生物反应,激活与愉悦和奖励相关的神经回路,并且人们对这类活动的关注日益增加,这种活动也可能演变成一种心理健康状况。功能性与功能失调之间的存在及界限仍是争论的焦点,“网络游戏障碍”(IGD)被认定为属于成瘾这一更广泛领域的一种病症,相对于《精神疾病诊断与统计手册》第5版(DSM - 5)而言需要更深入研究,而“游戏障碍”(GD)在《国际疾病分类》(ICD - 11)的更新修订版中被世界卫生组织(WHO)正式确认为一种新的诊断。尽管如此,游戏障碍的诊断建议标准仍存在争议。由于ADHD已被报告为成瘾发展的一个风险因素,本叙述性综述旨在提供关于ADHD与游戏障碍共病的当前知识现状。为此,使用特定关键词组合进行了文献检索,并在R - Do - C框架和维度内讨论结果,同时考虑了对治疗的影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/35df/9600100/c533416b2879/children-09-01528-g001.jpg

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