Suppr超能文献

虚拟现实“健身游戏”:一种有望在长时间太空飞行任务中提高动力和恢复效果的对策。

Virtual Reality "exergames": A promising countermeasure to improve motivation and restorative effects during long duration spaceflight missions.

作者信息

Keller Nathan, Whittle Richard S, McHenry Neil, Johnston Adam, Duncan Colton, Ploutz-Snyder Lori, Torre Gabriel G De La, Sheffield-Moore Melinda, Chamitoff Gregory, Diaz-Artiles Ana

机构信息

Department of Health and Kinesiology, Texas A&M University, College Station, TX, United States.

Department of Aerospace Engineering, Texas A&M University, College Station, TX, United States.

出版信息

Front Physiol. 2022 Oct 11;13:932425. doi: 10.3389/fphys.2022.932425. eCollection 2022.

Abstract

Long duration spaceflight missions will require novel exercise systems to protect astronaut crew from the detrimental effects of microgravity exposure. The SPRINT protocol is a novel and promising exercise prescription that combines aerobic and resistive training using a flywheel device, and it was successfully employed in a 70-day bed-rest study as well as onboard the International Space Station. Our team created a VR simulation to further augment the SPRINT protocol when using a flywheel ergometer training device (the Multi-Mode Exercise Device or M-MED). The simulation aspired to maximal realism in a virtual river setting while providing real-time biometric feedback on heart rate performance to subjects. In this pilot study, five healthy, male, physically-active subjects aged 35 ± 9.0 years old underwent 2 weeks of SPRINT protocol, either with or without the VR simulation. After a 1-month washout period, subjects returned for a subsequent 2 weeks in the opposite VR condition. We measured physiological and cognitive variables of stress, performance, and well-being. While physiological effects did not suggest much difference with the VR condition over 2 weeks, metrics of motivation, affect, and mood restoration showed detectable differences, or trended toward more positive outcomes than exercise without VR. These results provide evidence that a well-designed VR "exergaming" simulation with biometric feedback could be a beneficial addition to exercise prescriptions, especially if users are exposed to isolation and confinement.

摘要

长时间的太空飞行任务将需要新型的运动系统,以保护宇航员免受微重力暴露的有害影响。SPRINT方案是一种新颖且有前景的运动处方,它使用飞轮装置将有氧训练和阻力训练结合起来,并且已成功应用于一项为期70天的卧床研究以及国际空间站上。我们的团队创建了一个虚拟现实(VR)模拟,以便在使用飞轮测力计训练设备(多模式运动设备或M-MED)时进一步增强SPRINT方案。该模拟旨在在虚拟河流环境中实现最大程度的真实感,同时向受试者提供关于心率表现的实时生物特征反馈。在这项初步研究中,五名年龄在35±9.0岁的健康、活跃的男性受试者接受了为期2周的SPRINT方案,分为有或没有VR模拟两种情况。在1个月的洗脱期后,受试者返回并在相反的VR条件下进行后续的2周。我们测量了压力、表现和幸福感方面的生理和认知变量。虽然生理效应在2周内并未显示出与VR条件有太大差异,但动机、情感和情绪恢复指标显示出可检测到的差异,或者比没有VR的运动更倾向于产生更积极的结果。这些结果证明,一个设计良好的带有生物特征反馈的VR“运动游戏”模拟可以成为运动处方的有益补充,特别是当用户面临隔离和禁闭时。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/18c0/9593063/ae011b382032/fphys-13-932425-g001.jpg

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验