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从虚拟现实到再生虚拟疗法:一项系统评价的见解,该评价探讨了神经性厌食症和神经性贪食症中的身体内部感知。

From Virtual Reality to Regenerative Virtual Therapy: Some Insights from a Systematic Review Exploring Inner Body Perception in Anorexia and Bulimia Nervosa.

作者信息

Malighetti Clelia, Sansoni Maria, Gaudio Santino, Matamala-Gomez Marta, Di Lernia Daniele, Serino Silvia, Riva Giuseppe

机构信息

Department of Psychology, Università Cattolica del Sacro Cuore, Largo Gemelli 1, 20100 Milan, Italy.

Department of Neuroscience, Functional Pharmacology, Uppsala University, Husargatan 3, 75237 Uppsala, Sweden.

出版信息

J Clin Med. 2022 Nov 30;11(23):7134. doi: 10.3390/jcm11237134.

Abstract

Despite advances in our understanding of the behavioral and molecular factors that underlie the onset and maintenance of Eating Disorders (EDs), it is still necessary to optimize treatment strategies and establish their efficacy. In this context, over the past 25 years, Virtual Reality (VR) has provided creative treatments for a variety of ED symptoms, including body dissatisfaction, craving, and negative emotions. Recently, different researchers suggested that EDs may reflect a broader impairment in multisensory body integration, and a particular VR technique-VR body swapping-has been used to repair it, but with limited clinical results. In this paper, we use the results of a systematic review employing PRISMA guidelines that explore inner body perception in EDs (21 studies included), with the ultimate goal to analyze the features of multisensory impairment associated with this clinical condition and provide possible solutions. Deficits in interoception, proprioception, and vestibular signals were observed across Anorexia and Bulimia Nervosa, suggesting that: (a) alteration of inner body perception might be a crucial feature of EDs, even if further research is needed and; (b) VR, to be effective with these patients, has to simulate/modify both the external and the internal body. Following this outcome, we introduce a new therapeutic approach-Regenerative Virtual Therapy-that integrates VR with different technologies and clinical strategies to regenerate a faulty bodily experience by stimulating the multisensory brain mechanisms and promoting self-regenerative processes within the brain itself.

摘要

尽管我们对饮食失调(EDs)的发病和维持所基于的行为和分子因素的理解有所进步,但仍有必要优化治疗策略并确定其疗效。在这种背景下,在过去25年里,虚拟现实(VR)为各种ED症状提供了创新性治疗方法,包括身体不满、渴望和负面情绪。最近,不同的研究人员提出,EDs可能反映了多感官身体整合方面更广泛的损伤,一种特定的VR技术——VR身体互换——已被用于修复这种损伤,但临床效果有限。在本文中,我们使用了一项采用PRISMA指南的系统评价结果,该评价探索了EDs中的内在身体感知(纳入21项研究),最终目标是分析与这种临床状况相关的多感官损伤特征并提供可能的解决方案。在神经性厌食症和神经性贪食症中均观察到内感受、本体感受和前庭信号方面的缺陷,这表明:(a)即使需要进一步研究,但内在身体感知的改变可能是EDs的一个关键特征;以及(b)VR要对这些患者有效,必须模拟/改变外部和内部身体。基于这一结果,我们引入了一种新的治疗方法——再生虚拟疗法,该方法将VR与不同技术和临床策略相结合,通过刺激多感官脑机制并促进大脑自身的自我再生过程来再生有缺陷的身体体验。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/2b99/9737310/61bf76c5fbd2/jcm-11-07134-g001.jpg

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