Applied Technology for Neuro-Psychology Lab., Istituto Auxologico Italiano, Milan, Italy.
Humane Technology Lab., Università Cattolica del Sacro Cuore, Milan, Italy.
Clin Psychol Psychother. 2021 May;28(3):477-488. doi: 10.1002/cpp.2622. Epub 2021 Jun 5.
Over the last 25 years, virtual reality (VR) has offered innovative solutions for targeting different key symptoms of eating disorders: from craving to negative emotions, from attentional biases to body dissatisfaction. The present narrative review assesses the existing literature in these areas trying to identify their different levels of clinical evidence. Specifically, the review presents four clinical approaches based upon VR and their implications in the treatment of eating disorders: VR cue exposure, VR reference frame shifting, VR for correcting body distortions and attentional biases. In general, existing findings demonstrate the clinical value of VR. On one side, the present review suggests that two VR-based techniques-VR exposure and reference frame shifting-have a significant research support and provide a possible advantage over traditional cognitive-behavioural therapy (CBT) for bulimia nervosa and binge eating disorder. On the other side, two emerging VR applications-multisensory body illusions and the use of VR for the modification of attentional biases-even if supported by preliminary data still need further research.
在过去的 25 年中,虚拟现实(VR)为解决饮食失调的不同关键症状提供了创新的解决方案:从渴望到负面情绪,从注意力偏差到身体不满。本综述评估了这些领域的现有文献,试图确定它们不同的临床证据水平。具体来说,本综述介绍了基于 VR 的四种临床方法及其在治疗饮食失调中的应用:VR 线索暴露、VR 参考框架转换、VR 纠正身体扭曲和注意力偏差。总的来说,现有研究结果表明 VR 的临床价值。一方面,本综述表明,基于 VR 的两种技术——VR 暴露和参考框架转换——具有重要的研究支持,并为治疗神经性贪食症和暴食症提供了一种可能优于传统认知行为疗法(CBT)的优势。另一方面,两种新兴的 VR 应用——多感觉身体错觉和使用 VR 来改变注意力偏差——尽管得到了初步数据的支持,但仍需要进一步研究。