Guitton D, Volle M
Montreal Neurological Institute, McGill University, Québec, Canada.
J Neurophysiol. 1987 Sep;58(3):427-59. doi: 10.1152/jn.1987.58.3.427.
Gaze, the direction of the visual axis in space, is the sum of the eye position relative to the head (E) plus head position relative to space (H). In the old explanation, which we call the oculocentric motor strategy, of how a rapid orienting gaze shift is controlled, it is assumed that 1) a saccadic eye movement is programmed with an amplitude equal to the target's offset angle, 2) this eye movement is programmed without reference to whether a head movement is planned, 3) if the head turns simultaneously the saccade is reduced in size by an amount equal to the head's contribution, and 4) the saccade is attenuated by the vestibuloocular reflex (VOR) slow phase. Humans have an oculomotor range (OMR) of about +/- 55 degrees. The use of the oculocentric motor strategy to acquire targets lying beyond the OMR requires programming saccades that cannot be made physically. We have studied in normal human subjects rapid horizontal gaze shifts to visible and remembered targets situated within and beyond the OMR at offsets ranging from 30 to 160 degrees. Heads were attached to an apparatus that permitted short unexpected perturbations of the head trajectory. The acceleration and deceleration phases of the head perturbation could be timed to occur at different points in the eye movement. 4. Single-step rapid gaze shifts of all sizes up to at least 160 degrees (the limit studied) could be accomplished with the classic single-eye saccade and an accompanying saccadelike head movement. In gaze shifts less than approximately 45 degrees, when head motion was prevented totally by the brake, the eye attained the target. For larger target eccentricities the gaze shift was interrupted by the brake and the average eye saccade amplitude was approximately 45 degrees, well short of the OMR. Thus saccadic eye movement amplitude was neurally, not mechanically, limited. When the head's motion was not perturbed by the brake, the eye saccade amplitude was a function of head velocity: for a given target offset, the faster the head the smaller the saccade. For gaze shifts to targets beyond the OMR and when head velocity was low, the eye frequently attained the 45 degrees position limit and remained there, immobile, until gaze attained the target.(ABSTRACT TRUNCATED AT 400 WORDS)
注视,即视觉轴在空间中的方向,是眼睛相对于头部的位置(E)与头部相对于空间的位置(H)之和。在我们称之为以眼为中心的运动策略的关于快速定向注视转移如何被控制的旧有解释中,假定:1)一个扫视眼动被编程为其幅度等于目标的偏移角度;2)这种眼动的编程不考虑是否计划有头部运动;3)如果头部同时转动,扫视的大小会减小,减小量等于头部的贡献量;4)扫视会被前庭眼反射(VOR)的慢相减弱。人类的眼动范围(OMR)约为±55度。使用以眼为中心的运动策略来获取位于眼动范围之外的目标需要编程出实际无法做出的扫视。我们在正常人类受试者中研究了快速水平注视转移到位于眼动范围内外的可见和记忆目标,偏移范围从30度到160度。头部被连接到一个允许对头部轨迹进行短暂意外扰动的装置上。头部扰动的加速和减速阶段可以被设定在眼动的不同时间点发生。4. 所有大小直至至少160度(研究的极限)的单步快速注视转移都可以通过经典的单眼扫视以及伴随的类似扫视的头部运动来完成。在小于约45度的注视转移中,当头部运动被制动器完全阻止时,眼睛能够到达目标。对于更大的目标偏心度,注视转移会被制动器打断,平均眼扫视幅度约为45度,远低于眼动范围。因此,扫视眼动的幅度是神经上的限制,而非机械上的限制。当头部运动未被制动器扰动时,眼扫视幅度是头部速度的函数:对于给定的目标偏移,头部速度越快,扫视越小。对于转移到眼动范围之外的目标且头部速度较低时,眼睛经常到达45度的位置极限并停留在那里,一动不动,直到注视到达目标。(摘要截选至400字)