Keshner Emily A, Mallinson Arthur I, Longridge Neil S, Sinno Solara, Petersen Hannes, Perrin Philippe
Department of Health and Rehabilitation Sciences, Temple University, Philadelphia, PA, United States.
Division of Otolaryngology, Department of Surgery, Faculty of Medicine, University of British Columbia, Vancouver, BC, Canada.
Front Neurol. 2023 Jan 11;13:1054346. doi: 10.3389/fneur.2022.1054346. eCollection 2022.
During the early years of spaceflight it was documented that astronauts were impaired and incapacitated upon return to earth. Computerized Dynamic Posturography (CDP) was devised to investigate and quantify this deficit, and eventually progressed into a clinical assessment tool. The current sprouting of virtual reality (VR) technologies has allowed for the development of an alternative approach that could be more informative. Many low-cost VR systems (including desktop gaming programs designed for rehabilitation) are now available. Continued improvements in this technology indicate a high probability that VR will become an integral component of posturography by replacing present mechanical CDP techniques. We researched the relevant literature to evaluate the strengths and weaknesses of CDP using the Equitest (Neurocom International; Clackamas USA), and the added benefits of incorporating VR to help clinicians assess the complex task of balance maintenance. VR is capable of manipulating task and environmental demands in order to assess functional postural behavior. VR is also a useful tool for clinical testing of postural disorders resulting from sensory mismatch. Although posturography is still a useful clinical tool, VR provides an inherent conflict between the visual and vestibular senses and can elevate the effectiveness of CDP for both assessment and intervention. We conclude that, when initially developed, CDP was innovative and ahead of its time. However, with the advent of VR, we have a chance to modernize CDP and enhance its value as a clinical instrument.
在太空飞行的早期,有记录表明宇航员返回地球后身体机能受损且丧失能力。电脑动态姿势描记法(CDP)被设计用于研究和量化这种机能缺陷,并最终发展成为一种临床评估工具。当前虚拟现实(VR)技术的兴起使得一种可能更具信息价值的替代方法得以开发。现在有许多低成本的VR系统(包括为康复设计的桌面游戏程序)可供使用。这项技术的持续改进表明VR很有可能通过取代现有的机械CDP技术,成为姿势描记法的一个不可或缺的组成部分。我们研究了相关文献,以评估使用Equitest(Neurocom International;美国俄勒冈州克拉卡马斯)进行CDP的优缺点,以及纳入VR以帮助临床医生评估平衡维持这一复杂任务所带来的额外益处。VR能够操控任务和环境要求,以便评估功能性姿势行为。VR也是用于临床测试因感觉不匹配导致的姿势障碍的有用工具。尽管姿势描记法仍然是一种有用的临床工具,但VR在视觉和前庭感觉之间制造了一种内在冲突,并且可以提高CDP在评估和干预方面的有效性。我们得出结论,CDP在最初开发时具有创新性且领先于时代。然而,随着VR的出现,我们有机会使CDP现代化并提升其作为临床仪器的价值。