Schneider Sascha, Krieglstein Felix, Beege Maik, Rey Günter Daniel
Educational Technology, Institute of Education, University of Zurich, Switzerland.
Psychology of Learning with Digital Media, Institute for Media Research, Chemnitz University of Technology, Germany.
Heliyon. 2023 Jan 26;9(2):e13229. doi: 10.1016/j.heliyon.2023.e13229. eCollection 2023 Feb.
Although whiteboard animations are increasingly used for educational purposes, there is little empirical evidence as to why such animations can enhance learning. To specify essential elements, their dynamic visual presentation, as well as their narrative embedding, were found to be theortically important. In a first Experiment ( = 133) with a 2 (presentation mode: static pictures vs. progressive drawing) x 2 (narrative context: with vs. without a narrative) between-subject factorial design, motivational, cognitive, affective variables, as well as learning outcomes, of secondary school students were measured. Results revealed that progressive drawing, as well as a narrative context, are mostly associated with an increase in learning-relevant variables. In a second experiment with the same sample and the same experimental design but a different whiteboard animation, results from Experiment 1 generalize to another learning content. Again, a progressive drawing, as well as a narrative context within whiteboard animation, fostered learning relevant variables as well as learning outcomes. Results are discussed considering the cognitive theory of multimedia learning, the contiguity effect as well as the instructional design theory of anchored instruction.
尽管白板动画越来越多地用于教育目的,但关于此类动画为何能促进学习的实证证据却很少。为了明确其基本要素,发现其动态视觉呈现以及叙事嵌入在理论上很重要。在第一个实验(N = 133)中,采用2(呈现模式:静态图片与渐进式绘图)×2(叙事背景:有叙事与无叙事)的组间析因设计,测量了中学生的动机、认知、情感变量以及学习成果。结果显示,渐进式绘图以及叙事背景大多与学习相关变量的增加有关。在第二个实验中,样本和实验设计相同,但使用了不同的白板动画,实验1的结果推广到了另一个学习内容。同样,白板动画中的渐进式绘图以及叙事背景促进了学习相关变量和学习成果。我们结合多媒体学习的认知理论、接近效应以及锚定教学的教学设计理论对结果进行了讨论。